
Get ready for the apocalypse! Shatterline is a high-octane single-player FPS adventure where Earth’s survival hangs in the balance. Pick a unique operator and combat the alien plague!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Shatterline - ground zero for the apocalypse.
Shatterline is a fierce, intense single-player FPS. Immerse yourself in a world of explosive action; smooth, satisfying gunplay; and a striking landscape full of rewards and deadly opponents.
A mysterious interstellar object has exploded near Earth, sending massive, jagged shards smashing into our planet’s surface, turning thriving cities into toxic craters and leaving millions dead.
From this destruction, a new horror has risen: an alien contaminant called “Crystalline” that tears apart geomagnetic fields and transforms living flesh to razor-edged silica. And it’s spreading.
You enter the game as a skilled Operative, part of an elite team chosen to fight this menace. Choose from unique and powerful characters, including a lethal sniper, armored juggernaut, experimental warfare specialist, fearless medic, and more.
Your mission: to eliminate the Crystalline and save what’s left of humanity.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 24reviews | 62% | — | $6.5K |
| $19.99 | 114ratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun Free2Play game turned into NFT trash with epic exclusive deal wiping all progress, purchases and accounts from Steam. NFTs didn't work out (huge surprise), they crawl back to Steam but make it Pay2Play and singleplayer exclusive. (???) Shatterline was an amazing game. Fun and responsive gunplay, tons of content, actually interesting story and characters, amazing seasonal events. Sure the fanbase was small but they were dedicated. A lot of people had high hundreds if not thousands of hours of playtime. Then again: Why did you never advertise the game at all? The game and community grew naturally with updates, events and more content. Then you decided to throw everything away to "potentially" make more money through NFTs.. You could've had a serious contender in the online multiplayer FPS market. What an absolute tragedy. Greed got the best of you. You've got no one else to blame but yourself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian*, Japanese, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
| $9.99 |
| — |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Shatterline It used to be an online game that had a lot of modes, including PvP, roguelike, and campaigns. After many perturbations, only the campaign mode remained. It's not bad in itself, but the previous modes were much better. I hope the roguelike mode will return to the game because it was the best mode for me.
the beta was the peak of this game ... was though I didn't have a lot of playtime like the others, it was a great game to spend time on and learning a lot of mechanics; we even called it "the better cousin of Overwatch" at some point. but now seeing the reviews and the playthroughs, as well as playing this on a friend's account, all the potential disappeared. we were so hyped when the early access finished and was rooting for this game, but now there's barely any roots of this game, just a shell. feelsbadman
What a shame. I LOVED this game when it launched. My friend and I would hop in with other randoms and run extraction over and over again. It was so much fun.. and FREE. I even bought the founders pack to support this game because I couldnt believe how good it was. Sure it crashed once or twice, but it was still super early on so it wasnt that bad, and I could easily restart and rejoin. Now its just a shell of its former self, and you can read more in other comments that go in detail. They are spot on with how it is now compared to how it was. Frankly its not even the same game. Shame on the devs or decision makers in the company. Ruined such a good game and their reputation for such temporary money. Lame AF
what happened to this game bro :( it was actually so fun during the early access period, the full release just completely ruined this game for me the main selling point for me was that it was an actually an astoundingly amazing free to play(yes it wasnt 10 dollars usd, it was free)pvp and pve(co-op included) game and i played this ♥♥♥♥ a lot during that time. i remember constantly playing the extraction mode and only the extraction mode 24/7 because it was that fun but now this game has just lost all of that charm and what made it actually good. i genuinely do hope that this game gets all of its fun stuff back as i have made a lot of good memories with this game.
Absolutely horrible. I dont know what the devs were thinking. Fun co-op game to an alien fighting bs. Fall off of the century.
Why, just, why -_-
This game was really fun for a time, co-op and PVP, but looks like they scammed everyone by ruining the content and now trying to sell it after being free to play. Epic gamer twist!
Tak si říkám zahraji si tuto hru, když jsem to hrál dřív tak to byla prdel hrát. Byl tu PVP | PVE | CooP | rogue-like a co dělat sbírat a kraftit a tak nějak hra o něčem. Zapnu to po dlouhé době že se podívám co nového no ...... Hru sem asi půl hodiny nepoznal a říkám si kdo to hrál za mě, když né já. Ale po té půl hodině jsem už pochopil že ta hra byla jiná jiné menu a tak. A teď je to hra zaměřená na singleplayer a vše co jsem znal je pryč. Uplně pryč ne jen to hodily jako komunitní servery, kde je vše odemčeno a co jsem kdy nagrindil a vykraftil je fuč, protože to bylo zbytečné. Hra byla dobrá a oni to prostě zahodily. Vyzkouším zda má smysl hrát. Dám šanci ještě těm komunitním serverum aspon skrze ten rogue-like. Máš rád hraní na serveru s kamarády, tak asi ok jinak hru moc hráčů nehraje. Jinak. Hru nedoporučuji ani zkoušet.
How this game got treated by developers is a generational fumble. After they removed game from Steam just because they wanted to hop on NFT craze and then reinstated it BUT they remove all of PVP and PVE modes and made just ♥♥♥♥ singleplayer FPS game from missions that were orignally episodical and intended for Co-op mode with embarassing comic style "cutscenes" with no VA. Game was (key phrase) FREE and really fun for coop play, they had nice idea and made interesting progression for each character. But first fumble was focusing on PVP, because some dumbasses wanted a Ranked PVP mode that was played by 800 people. It seemed like developer lost vision and they just done whatever the loudest people wanted. This is not worth anything and even if they made it F2P again and reinstate all modes and progress (yes all money you spent on this game is just gone) i wont recommend you play because what developers will want to jump on next "hot new thing" ?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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