
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Reviews
Themes across 501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game from a good small indie company. Well worth the small amount they are asking for the experience.
Excellent game that wants to be unpretentious but entertaining. Nice music and decent sound effects. Combat is fun and not too simplistic. To all the people whining about the difficulty spike in the second region: just respec and get shield cards. It’s that simple. Once you do the whole region’s encounters become trivial. To all the people complaining about bugs and technical issues: I have not experienced any.
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 503 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dopiero godzinka gry, ale gierka zapowiada się bardzo fajnie :) Przy tej cenie to jak za darmo :D
A successor to Hex: Shards of Fate at last!
Good
Pretty Cool... Good Stuff! Thx Devs...
I typically avoid card based games as I don't find them very engaging and am not great at deck building. This is an exception. The learning curve is gentle and while you must pay attention to what you are doing its not extremely punishing. Now to the parts I fell in love with. The art...the art is beyond amazing. I would happily watch another person play this to see the art. And the music could not be better. It is so moody and atmospheric that it alone could engage you into the game. Highly recommend for those who enjoy card based games and to those who don't!
As it is right now, I'll rate this game a 6/10. Basic mechanics of group deckbuiling is nice, with some fun combos (skills+equipment) and the possibily to respec to experiment. Art and writing are good. The adventure is pretty straighforward and quite short but ok for the price. BUT Several mechanics are not explained (and some do not seem to work properly). Among the wide array of unlockable skills, many seem useless. There is also a real balance issue, especially once you've understood what's required to get the good ending (that is, after getting the bad one because once again : no explaination). So, nice base, but room for improvment.
Oyun çok iyi müziklerine ayrı bayıldım.
Fun deck building and story element were choices matter.
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