
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Engagement
Reviews
Themes across 501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like Slay the Spire but not as roguelike and with actual good story.
This is a shiny example of a well written single player experience. Even sun got its shades but this is simply brilliant. I enjoyed it a lot, did all the side quests and tried different builds - supreme fun. If you don't want something overwhelming and are eager to spend 2-3 pleasant evenings = this is your choice!
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 503 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some early dialogue between characters feels out of place.
8小时通关,很不错的卡牌+crpg组合,前期很艰苦,成型后又没多少场战斗了,战士和法师起来后输出太猛,弓箭手有点不够看,希望下一作可以有更多职业、更多故事章节
Great game design. I think a bit more flexibility on builds would be nice. The time costs can feel too rigid. But overall great game.
7/10,适合上班偷玩的线性卡牌黑暗奇幻冒险游戏。 [hr][/hr] +卡牌构筑潜力十足。卡组、技能专精、装备的选择自由多样。 +BGM很带感。 --牌组构筑和技能洗点非常不方便。技能只能从最高级的往下洗,非常浪费时间。牌组没有保存预设,对卡牌游戏来说非常败笔。 --没有多周目游戏。没有就算了,通关存档只能卡在最终BOSS战,重玩需要开新档过教程,blabla再来一遍。非常不方便体验其他构筑和剧情。 -汉化神秘,需要猜一下。
game is fantastic. it reward experimenting with different builds. fantastic deckbuilder, good music, fun story, nice art style. 11/10
15h de jeu pour finir (pas trop de difficultés quand on aime ce genre de jeux à part le boss final) Histoire sympa à suivre avec quelques choix moraux (pas sur que ça ait beaucoup d'impacts sur la suite ceci dit) Pout un prix contenu (~12€) j'estime en avoir eu pour mon argent (et si ça avait duré plus il aurait fallu renouveler la mécanique du combat, à la fin ça devenait un peu routinier)
I don't leave lots of reviews but for $10 its a fun deckbuilder, my buddy got me into slay the spire and saw this game come out and gave it a try worth the $10 easily, give it a try!
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Where this game's players are, estimated from review languages.
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