
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
Modeled estimate, not a reported figure. How we estimate →
About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏很好玩,背景设定也有意思,买的很值得,玩得过瘾,不是很难,只是流程太短了,我两个结局都打完了,也就两天时间。人物的技能升级设计还有待提升,因为很多技能都是废技能,但是还得浪费技能点去加,搭配方式的深度有点浅。要是地图上能增添指引就好了,就是哪里还可以互动的,就直接显示在地图上,要不还要来回走很麻烦,建议每个地图增加个可以练级的地方,比如可以练级到比地图等级高个3-5级,新手玩起来会更友好。
this was for sure an enjoyable experience, multitude of build options for each characted and a lot of build around options for each character. you can focus on each of the characters separately, or chose cards to enable cross class combos. i'll for sure come back to this game to do another run with completely different stategy.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 500 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game!
:)
9/10 (few bugs and even softlock)
I really enjoyed this one. Interesting world and story. Dig the visual style. Neat to be able to unlock the cards for your deck using the skill points you get from leveling up and then to be able to refund them freely. A few of the fights I encountered, my deck was a bad fit for the mechanics of those fights, and being able to simply respec into different cards meant that I could adjust my strategy to something actually effective. I also found the use of time instead of energy to be a refreshing take on determining the order of combat and how you and your enemies exchange blows.
Shards of order was a wonderful surprise The atmosphere is what won me over first. The art style, the soundtrack, and the overall mood come together perfectly. The combat is easy to learn but offers a surprising amount of depth. Building your deck is incredibly satisfying, and every new card, relic can completely change the way you approach a fight. Experimenting with different synergies never gets old, and every victory feels earned. You can easily break or cheese the game with infinite loop cards tho I have not encountered any bugs so far after 100% the game !
Fajna gierka jak ktoś lubi karcianki i rpg
Fun Deckbuilder. Different build possibilities. Difficult fights and grim world
As advertised this is not a Rogue-Like. Given the current landscape of releases, this will be a huge plus for many. The game features a fair deal of build variety for it's linear design and there is an engaging level of challenge involved, esp. early on with a limited deck and abilities. In these two respects it reminded me of oldies, but goldies like Etherlords 2. Stay if you like buildcrafting, style-over-substance dark-fantasy settings, min-maxing-strategies and an turn-based-combat that strays into puzzle-territory. Stay clear if you don't like deckbuilders, dislike the aesthetic of Disco Elysium, need accessiblity options for your difficulty or if you are looking for engaging, character-driven narratives. Minor gripes with skill and item balancing between the three characters. I couldn't figure out how to finish one quest (still open before the final boss). Overall, these are very minor nitpicks. The game is already very polished. Highly recommended, if you are love a challenging deckbuilder in gritty dark-fantasy world, without going down the rabbit hole of the Rogue-Like grind!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.9K | 84% | $24.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $142 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| $2.4M | 6.7K | 92% | $24.99 | |
| $384.6K | 3.5K | 74% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $163.4K | 413 | 82% | $19.99 | |
| $163.4K | 510 | 81% | $14.99 | |
| $163.4K | 2.5K | 86% | $3.74 | |
| $163.5K | 128 | 84% | $39.99 | |
| $163.5K | 2.6K | 79% | $2.99 | |
| $163.5K | 886 | 73% | $6.99 |