
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Engagement
Reviews
Themes across 498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool concept. Nice atmosphere!
Not very complicated RPG cardbattler (its not roguelike/lite) once you are done with the story its done. It has great art and music and for the asking price its well worth it. Game itself doesn't overstay its welcome. Takes about 9-12hours to finish it. 8/10 would buy again.
Amazing game, the campaign on my first go took around 10 and a half hours, I then played a second time to get both endings, and most of the way through a third playthrough to get the final achievement I needed to 100% the game. Has a good story with multiple choices and enjoyable characters, though some small oversights like people not acknowledging you have already completed a quest before speaking to the quest-giver for the first time, but that's a minor point. Very enjoyable each time, except for the Jevan and Lucien boss-fights which were a pain in the ass. Also Ayla and Nevan are the best. Each character has multiple ways to play them so even on repeat playthroughs I was able to use them in entirely different ways depending on the cards and equipment I used. Very much worth the money, even full-price. Also you can pet a dog in the second area.
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 500 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a puzzle game at heart, few choices here and there are permanent (not many though) with branching paths, but the ability to respec and rejigger your deck at any moment means you have to do so for each fight. It's hard for sure but rewarding and fair, there's different mechanics for different enemies and you need to synergize your equipment, skills, and deck for each fight. Great game from the guys who brought you Tainted Grail.
Very cool game I love the combat music
Gra jest ogólnie dobra, ale to ile tu jest pierdolenia i przeklikiwania nudnych dialogów to masakra, chcę grać w karciankę a nie w telenowele. Rozgrywki 5 minut, 20 minut czytania bzdur, serio, z tym to twórcy przegięli.
很不错就是希望内容再多一些
This freaking game has absolutely NO RIGHT to be this good.. I have been having a BLAST. Not only that, I totally forgot about EVERY other game I have been playing, actually have looked forward to coming home from work and playing this cheap, bought-on-the-cusp game. FANTASTIC guys... It's actually challenging in a really fun way and I have stayed up way later than I should have playing it multiple times. Having a blast and if you like these types of games, this one has depth and you will enjoy it!
好坏结局都打了,还不错,流程不长
我挺想玩这类一个长流程获取装备卡牌来构筑的剧情游戏的,虽然我之前想玩的是开放世界类的,不过现在感觉线性的似乎也还不错,主要是各个阶段的数值可控了。 游戏的文本挺有意思的,但是中文版本有不少的翻译问题,尤其是经典的口口口,要是汉化正常些剧情挺加分的。 特别说明一个会被卡住的地方,就是后续的白鲸唱歌,建议切换成英文,中文显示有口口,会影响解密。[spoiler]鲸喊几个词,就是打多少牌然后结束回合,重复三次。[/spoiler]
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