
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Engagement
Reviews
Themes across 498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is amazing so far. Would love to play on my Steam Deck. Text is way too small to read. Do not know if the devs are going to get this game Steam Deck verified, but once they do, I’ll definitely be playing again.
Pour l'instant, que du bon, très bon deck builder avec une belle profondeur. Belle ambiance, système original.
+1
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Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 500 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trop de bug sur l'utilisation des cartes, souvent le tooltip n'est pas appliqué correctement. Les synergies ne fonctionne pas toutes et certaines ne servent vraiment à rien. Va falloir bosser tout ça car c'est bien dommage, le reste est plutôt sympa et addictif... Edit : Les devs ont l'air d'être réactifs donc je plusois :)
Only had time to play around an hour so far. But what I did play I really enjoyed! The mechanics are engaging and fun. The skill trees are nicely done. The lore, story and enemy designs seems good so far. It has been a while since we’ve actually got a non-roguelike deck builder. I’m looking forward to playing more. Also as a small complaint. I would love to be able to skip dialogue with my mouse instead of having to use my keyboard.
Spoko gierka :D fajne drzewko talentow fabuła,walka 9/10 :)
Great game ~16 Hours to finish it. The time mechanic is really refreshing for a deckbuilder. Would definitely recommend it! I love that you can, at any point in the game, respec to try different builds!
太难了
Like some other illiterate fools, I bought this thinking it would be a roguelike. It is not. However, I think this is actually a breath of fresh air. Deckbuilder RPG's are a cool thing and there aren't all that many of them. This feels a bit like Gordian Quest, and you know what, that's not a bad thing. That game was fun. This game is also fun. The time mechanic (replacing the typical energy mechanic) is a breath of fresh air, and the narrow scope of the game with its few characters actually means each character will truly have some unique stuff going for them. Cool idea. Liking it thus far.
A highly recommended experience, especially for its price point. Has a competently written story line and a cohesive art style, together with fitting music. The main focus is on the combat system, which I found engaging and highly strategic. I enjoyed building and rebuilding the decks for the three characters and trying to find new synergies between them and the very influential items, especially since you can respec at any time at no cost. At 15 hours, the game is rather short, though. A few further nitpicks: Respecing is a bit too tedious (no reset button / animation time for skill selection) and the hitboxes of the locations should also be bigger / more responsive. With version 1.0f20 I did not encounter any bugs or performance issues. For me personally, the difficulty felt well tuned. Even though my party never wiped and characters went down very rarely during fights, it never felt boring or too easy. However, I have a lot of experience playing card games, like Magic: The Gathering, for example. Overall, at this price point, give it a try.
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