
Dive into a factory-building game with the focus on just that – building huge space factories! Design sprawling multi-level factories and satisfying production lines without limits. Tackle progressively challenging automation goals at your own pace, without the threat of enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 5 → 12.57/day in the week after.
About
shapez 2 is a 3D factory-building game where you automate the extraction, production and delivery of geometric shapes. Each shape is its own set of building blocks that your factories can take apart, stack, paint and put back together in near-infinite different ways.


Deliver specific shapes to unlock new technologies, expanding your factory’s capabilities and scale to make even more unique shapes. Grow a single conveyor belt into a massive multi-station space factory across three interconnected layers. Keep it efficient and optimise every platform, or expand into the infinity of space and connect a million buildings by space train – you decide how you engineer your factory.

shapez 2 is the purest factory simulation game imaginable: all buildings are free, resources never run out and there are no enemies or time limits. Effortlessly delete, redesign and rebuild your spaghetti belts as much as you want, without penalties. You’re in complete control of this sandbox, so you can focus on how to craft the next shape.


Whether you’re new to the genre, a casual or an automation veteran, shapez 2 is for everyone. Pick between three difficulty levels with completely unique logistic puzzles each or take on the experimental Hexagonal mode. There are many reasons to play shapez 2 again and again.


If you’re looking for a list of what shapez 2 has to offer, these are the features you should know about:
Multi-Layer 3D Factories: Design and optimize your factories across three building layers for both buildings and platforms. Connect everything by space belt or train!
Multiple Difficulty Levels: One main game mode with multiple difficulty levels for both new and veteran players, as well as the experimental Hexagonal mode if you’re up for the challenge
Challenging Shape Mechanics: Discover shapes types with unique properties and logic
Open Production Buildings: Build stunning space factories with animated open buildings, so you can always see exactly what’s going on or going wrong
Research System: Unlock new buildings, mechanics & upgrades that open up new ways to build your factory
Blueprint Library: Save, load, export and share factory design blueprints with anyone
Easy controls: Effortlessly cut, copy & paste parts of your factory and undo & redo up to 50 operations with intuitive keyboard controls
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The real satisfactorio. Don't worry about shapez.io v1: I got deep into that one because Unreal store gave it to me for free, but it's basically proof of concept compared to Shapez 2. This is the real version. A good example of what early access SHOULD be... Shapez 1 was basically running the concept through the wringer and fleshing out all of the issues. Then devs carefully rebuilt the entire system from the ground up, and now we have the REAL Shapez game that lives up to the idea's true potential. Pro-tip: complete jobs before milestones.
If you like Techtonica / Satisfactory / Factorio and the other factory building games out there you will love this game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #68, worst PL #99 · 10 markets collected
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 21 → 10.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Turkish, Polish, Russian, Thai, Japanese, Portuguese - Brazil, Simplified Chinese +1 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is the type of game that will make a crackhead get sober... i played it for two days straight.. i dream about shapes.. i think about shapes.. i see shapes everywhere..
非常好玩的工厂游戏,越玩越上头!
Fun to play, simple enough to not break your brain the way some of the more complex factory building games can do, like Satisfactory. Similar concept though, just with shapes and no running around a gigantic map for hours and hours. I've almost completed the second milestone and am looking forward to the progression of the game. The 3D is a great upgrade from the original shapez and I enjoy the ease with which the platforms can be made modular.
非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常非常好玩
This game distills the entire automation genre down to its bare essentials. Mine Shape -> Machine Change Shape -> Combine Shape -> Fluid Mechanic Change Shape -> Deliver Shape with Train -> Repeat ad absurdum! No building cost (in regular mode, except space platforms which i was never even close to running out of) means the focus is completely on the designs. build and rebuild often, collect blueprints and you'll build the next factory in no time. The split between space and machine level feels very deliberate and is a cool mechanic the trains take a bit of getting used to, but once u get it they're fine to use but not the best. [i]even while my eyes are closed, i can still see them .. the shapes .. the colors ... 9 or were there ... more?![/i]
Would recommend. It's on the puzzle end of factory building, yet very accessible. You can challenge yourself with optimizations, or clarity and neatness. I made a lot of reusable modules and would tetris them together for a solution. It was quite zen overall, and it kept trickling in newer mechanics which resulted in designing more modules. I felt done with the game when it felt like I knew the answer to the next puzzle before starting it. A fulfilling experience.
i was able to look at the machines from the rear
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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