
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 15 → 37.43/day in the week after.
About
Shape of Dreams is an action roguelite that combines hack-and-slash combat, MOBA-style team play, and strategic choices.
Journey through ever-changing worlds, from scorching lava fields and blizzard mountains to starry cosmos.
Dodge waves of enemies, land precise skill shots, and overcome each battle with quick decisions.
Play solo for a tense, skill-based challenge, or team up in up to 4-player co-op, where different combat styles come together to create powerful synergies.
Combine ever-changing skills and upgrades to carve your own path of progression, and challenge the dream world in a new way with every run.
No two challenges are the same, and no fixed build or strategy will always carry you to victory.


From swift close-range assaults and precise skill shots to wide-area attacks and supportive playstyles,
each Traveler approaches combat in a different way.
Build around your chosen Traveler’s combat style and face enemies in a new way with every run.

When playing solo, dodge incoming attacks, land your skills with precision, and shape your build through your own decisions.
In up to 4-player co-op, combat becomes even more dynamic.
When different Travelers’ abilities and builds come together, powerful combinations and explosive synergies emerge—ones that could never be created alone.

Use ever-changing choices to alter your attacks, enhance your abilities, and discover unexpected combinations.
Even with the same Traveler, the build you create can lead to a completely different combat style.
There is no single answer.
Build your strategy from the choices presented in each run, and take on challenges that may seem impossible.

The dream world is full of changing variables.
Four difficulty levels, distinctive boss encounters, and Lucid Dream modifiers demand different tactics and build choices with every run.
Rather than following the same familiar path, try new combinations that adapt to each changing situation.
The more you play, the more powerful strategies you will discover as you break through the dream world in your own way.
The dream awaits.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 20.6Kreviews | 90% | — | $9.9M |
| $19.99−20% | 433ratings | 82% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game, good for groups too
無法連線,不管是加好友房間還是公開大廳都無法連線,一直卡在正在連接大廳,沒裝mod
one of the best roguelike ive played in awhile
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 119.1K | 96% | $4.99 | |
| $9.9M | 9K | 78% | $29.99 | |
| $9.9M | 2.3K | 57% | $54.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 14.7K | 54% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $136.7K | 348 | 40% | $14.99 | |
| $73.6K | 343 | 73% | $9.99 | |
| $41.6K | 103 | 72% | $19.99 | |
| $28K | 97 | 76% | $11.99 |
Every market we collect.
Same day: best JP #44, worst KR #72 · 3 markets collected
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $19.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍 Artıları: • Combat sistemi aşırı akıcı. Skill kullanımı, dodge hissi ve ekranın efektlerle dolması gerçekten tatmin edici. • Karakterlerin oynanışları birbirinden farklı. Her karakter yeni bir oyun oynuyormuş hissi veriyor. • Build çeşitliliği çok iyi. Her koşuda farklı kombinasyonlar deneyebiliyorsunuz ve bazen kendinizi resmen boss'tan daha güçlü hissediyorsunuz. • Co-op tarafı çok eğlenceli. Arkadaşlarla oynarken kaos seviyesi tavan yapıyor. • Görsel efektler ve sanat tasarımı başarılı. Özellikle yetenek animasyonları çok hoş duruyor. • Geliştiriciler geri bildirimlere hızlı tepki veriyor ve sürekli güncelleme yayımlıyor. 👎 Eksileri: • Bazı skill ve build'ler diğerlerinden belirgin şekilde daha güçlü. Denge konusunda hâlâ geliştirilmesi gereken noktalar var. • Bazı boss'lar iyi bir build yakalayamazsanız gereğinden fazla zor hissedebiliyor. • Uzun süre oynayınca koşular birbirine benzemeye başlayabiliyor ve tekrar hissi oluşabiliyor. • İleri safhalarda efekt yoğunluğundan dolayı performans düşüşleri yaşanabiliyor. • Tek başına oynarken bir süre sonra co-op kadar eğlenceli hissettirmeyebiliyor. Genel olarak Shape of Dreams, Risk of Rain ve Hades tarzını sevenler için gerçekten sağlam bir oyun olmuş. Kusurları var ama combat hissi ve build özgürlüğü sayesinde saatlerce başında tutabiliyor. Özellikle arkadaşlarla oynanacak roguelite arıyorsanız kesinlikle şans verilir. 🟩 Puanım: 8.5/10 🕒 İlk 20-30 saatte inanılmaz sarıyor, sonrasında biraz tekrar etmeye başlasa da verdiği aksiyon hissi bunu büyük ölçüde telafi ediyor.
希望改一下一个诅咒的触发机制,受到伤害时眩晕,持续伤害也算受到一次伤害太恶心了,你这么弄,不如直接拿到这个诅咒就直接死
Fun
incredible roguelike with very fluid combat and promising build/meta progression features
ARPG meets Hades The build complexity and possibilities from run to run is insane. You can have multiple modifiers on each power and swap them out freely. The movement is snappy, the hits feel satisfying, it's a joy to play. I would appreciate to see more enemy variety and environmental interactions or short tasks to give you boons.
Первый опыт игры в рогалик.. и... удачный. Плюсы: - Затягивает.. Пока прокачаешься, подберешь самостоятельно сборки, привыкнишь мансить от спеллов врагов, то пройдут часы; - Каждый заход непредсказуем по началу, интерес запускать и запускать; - Графика; - Прокачка персов, навыков. Из минусов: - В какой-то момент уже нет непредсказуемости; - Однотипность. Не хватает миров, а из разнообразия - только сложность; - При фулл стаке игроков попадём в какой-то момент в слайд шоу прохождение; - Кастомизация персонаж. Как будто она лишняя, либо слишком малый пулл В данный момент часов если запускать игру, то только ради добива достижений
dungeon crawling, rogue-like progression, skill trees, well balanced. Solid stuff!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.