
联机修仙,多人爬塔!《山河伏妖录》是一款重现上古神话的多人联机策略冒险游戏,你受命于乱世,修习奇门功法,斩尽魑魅魍魉,还天下以太平。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
宫崎英高早年是一个活泼开朗的小伙子。在一个阳光明媚的早晨,他和他的好朋友打开了山河伏妖录。半个小时后,在他们经历了找不到ui,无法存档等问题后,终于体会到了这个游戏的乐趣;快乐的五个小时后,他们来到了最终boss面前;此时bd大成,宫崎英高豪情万丈,欲与boss决战,却被好友拦住,想要花掉最后20点灵气;谁想到boss一口吃掉了仅剩的4个人口,之前的所有努力付之东流;宫崎英高道心破碎,决定做一款属于自己的游戏,他相信,只要改掉这个游戏的所有缺点,就能做出一款对玩家友善、对新手友好、难度适中、有益身心健康的好游戏。
等更新吧
游戏不错,极度建议做一个本地热座多人模式,没啥工作量顺手的事情,能给专门找这类游戏的玩家一个惊喜
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
49H更新:你怎么知道我全成就了? 建造规划+回合制战斗,构筑多样,非常新颖好玩!绝赞沉迷中! 但是问题也很多,最大的两个问题: 1. 单机体验远远不如联机,尤其是高进阶后,每天2/3的时间用来打怪,剩下一点点的时间用来强化简直疲于奔命。感觉不如像FTK一样单人操控多角色,这样还能分出手来玩个辅助(单人谁玩奶啊); 2. 卡池这么深的游戏没有名词释义简直要了命了,点燃、冰冻这种连蒙带猜能明白个差不多的也就算了,精魂、恶念、剑气是干啥的?中毒和剧毒有什么区别?最搞笑的是那个三星剑(依次使用三种剑招),第一次遇到谁能明白这是啥玩意? 然后是一些也不算太小的问题和希望优化的地方: 剧情!16个角色我都打完了,你这坑也没填完啊!至少来个专门的主线剧情模式让我知道他们最后成功了没有吧! 似乎完全没有校对过的文案,乱加的标点符号和错别字看得我脑壳疼……甚至有几句连人物名都还在上边,稍微整理一下吧…… 人物真的好丑,谁看了卓不群第一眼不觉得这是个路人反派啊,或者说谁家少侠穿着朴素还瞪着三白眼邪笑啊!UI也很敷衍,刚开始玩的时候真的差点被混乱的威望和灵气给劝退…… 打完一场之后居然没有BD分享,这里建议学一下黑帝斯,把本局最终的技能表列在一张图里,方便截图分享。 总之期待后续更新!最好是有更新吧因为感觉可以优化的地方还有很多啊,认真打磨一下真的未来可期!
多人聯機不能解鎖新内容,真的挺惡心的。希望能把這個改了。
好游戏!技能有深度,bd流派很多。联机很欢乐,可惜是解锁新内容需要单人游玩剧情。
游戏史低8块、我是原价买的。虽然游戏有不足的地方,但是它确实值这个价位,我玩了50+小时,纵使是原价买的肯定也是回本了。
很好的对战机制,要是有快捷键就更好了
这游戏整体我给两分,价格低一分,模式两分,美术负分 角色和npc简直丑的不能看,甚至让人有点想吐,画风不对胃,玩不下去一点
制作组加个存档啊,我麻了啊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | Free | |
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| $57K | 530 | 95% | $5.99 | |
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