
Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG. With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG.
With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.
Card Battles
The rules of Shadowverse are simple, yet offer limitless ways to strategize and win.
Use different card combinations to create unique synergies and strategies in battles against players all around the world.
Dive into the game and enjoy strategic card battles with breathtaking graphics and effects.
Free Card Pack Every Day
Log in to open a free card pack every day!
Collect cards for the new compendium feature!
Enjoy battling and collecting!
New Game Mechanic: Super-Evolution
Each of your followers (unit cards you play on the field) can now super-evolve!
Followers that have super-evolved are stronger and can knock opposing followers out with powerful attacks and deal damage straight to their leader!
Super-evolve your followers and enjoy exhilarating card battles like never before!
Class
Choose from 7 unique classes that match your playstyle and create custom decks.
Tailor your deck to match your strategy and style, then dive into epic card battles!
Story
Experience a brand new Shadowverse story where characters are brought to l
ife with full voice acting!
Follow spectacular stories centered around seven unique characters, each bringing their own personality to the adventure.
New Feature: Shadowverse Park
Step into the Shadowverse CCG community where players can connect and interact!
Show off your avatar with customizable outfits and emotes, bond with others, and grow stronger together!
Genres
Sums Steam + Google Play only; App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 24.4Kreviews | 29% | — | $0 |
| Free | 29.8Kratings | 74% | — | $2.9M |
Engagement
Reviews
Themes across 413 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
課金ゲーの運ゲーなのはいいが民度が低すぎる。通報したって対応しているのかどうか
ストレスをためたい方にはおすすめです。
- good gameplay +1 - nice art and ost +1 but the economy is so bad that with all the freebies that u get when entering the game, i am no where close to finish 1 deck. the avg speed of obtaining legends is 1 once per week, while deck need at least 10. Save yourself time and money and find another game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best MX #46, worst KR #72 · 4 markets collected
Stats
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| Free | 1.2Kratings | 75% | — | not modelled |
| Free | — | 81% | #100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 413 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
シーズン毎に使用可能なカードの種類が少なく、構築の自由度が低い カードの種類を絞っているにも関わらずテストしていないであろうお粗末なゲームバランス 控えめに言ってゴミ
レッドエーテルがもらえなさすぎるのでデッキが一つも組めません
Utterly forgettable. There is no soul, no spark, and absolutely nothing here to set it apart from the crowd.
a boring and more brainless game every patch. a hamburguer of nothing all the archetype indentity lost. and every patch the matches are more of the same. from Spamslop, to Rushslop to Stormslop. if you play this game just count how many matches you lose or win because of a storm attack. and compare it with 4 expansions ago. if you feel you lose. play the meta play the same boring garbage every match win brainless and feel miserable you want to try something diference. play a diferent deck and see how ♥♥♥♥♥♥♥♥ feel to play against a meta and feel miserable too. its taking the same steps as yugioh. shorter games. unbalanced games. and boring games.
Very frustrating game. Which class you face basically decides the result of your match. Matching up the wrong opponent your whole game becomes a suffering, matching up the right opponent you game becomes boring af. I mean if you know the result before you play it then what's the point of this game? Not to mention the bad pity system, low gacha drop rate, toxic community. I'd recommend this game to you if you are looking for stress and suffering
wherever i go i see a sephie deck 0/10 this game's low elo is filled with sephie decks that is very cheap to craft and play, god forbid running another deck that isn't a sephie deck, your vials just can't compete with the cheapest optimized deck to build in game that comes 2/3rd done. playing a game is supposed to make me happy, and this game pisses me off
前作以上にレジェンドとそれ以下のパワー差がありすぎる上にカードは集めにくくなっています。 始めたての初心者は手元にあるカードでなんとかやりくりする必要がありますが、低ランクからプレイングではなくカードパワー差で一方的に負ける試合が多くあります。 課金してくれって事なんでしょうけど、バトルパスくらいは買ったとしてもパック開けるために課金はしたくはないですね。 バトルパス程度の課金だと弱いデッキで負けるのをどれくらい続けないとカードがある程度揃ってくるやら… そこまでのストレスに耐えてまで続ける価値があるかと言われるとNOです。 あと無駄に容量が大きい。 大したアップデートが無くても何故か1~2GBの容量アップがちょこちょこあります。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $463K | 585 | 81% | $24.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | 83% | Free | |
| — | 0 | — | — | |
| $0 | 3.5K | 77% | Free | |
| $2.8M | 1.9K | 83% | $59.99 |