
Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG. With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG.
With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.
Card Battles
The rules of Shadowverse are simple, yet offer limitless ways to strategize and win.
Use different card combinations to create unique synergies and strategies in battles against players all around the world.
Dive into the game and enjoy strategic card battles with breathtaking graphics and effects.
Free Card Pack Every Day
Log in to open a free card pack every day!
Collect cards for the new compendium feature!
Enjoy battling and collecting!
New Game Mechanic: Super-Evolution
Each of your followers (unit cards you play on the field) can now super-evolve!
Followers that have super-evolved are stronger and can knock opposing followers out with powerful attacks and deal damage straight to their leader!
Super-evolve your followers and enjoy exhilarating card battles like never before!
Class
Choose from 7 unique classes that match your playstyle and create custom decks.
Tailor your deck to match your strategy and style, then dive into epic card battles!
Story
Experience a brand new Shadowverse story where characters are brought to l
ife with full voice acting!
Follow spectacular stories centered around seven unique characters, each bringing their own personality to the adventure.
New Feature: Shadowverse Park
Step into the Shadowverse CCG community where players can connect and interact!
Show off your avatar with customizable outfits and emotes, bond with others, and grow stronger together!
Genres
Sums Steam + Google Play only; App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 24.4Kreviews | 29% | — | $0 |
| Free | 29.8Kratings | 74% | — | $2.9M |
Engagement
Reviews
Themes across 418 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
傻屌遊戲
...
어째서 항상 내 패는 지랄맞는데 상대는 코스트 맞게 패가 뙇 뙇 나오는지
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best MX #46, worst KR #72 · 4 markets collected
Stats
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| Free | 1.2Kratings | 75% | — | not modelled |
| Free | — | 81% | #98 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 418 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gud
game bagus
이 게임 BM ) 초면에 느금마 이러는데 좀 만나보니 나랑 내 부모님 생일까지 챙겨줌
おもしろいけどー
เกมเพลย์สนุก ชอบที่แต้มอีโวมีเท่ากันทุกฝ่ายกับระบบให้คะแนนใน Rank ที่ช่วยลดความซีเรียสตอนแพ้ จุดที่ไม่ชอบคือกาชาราคาแพงเกินไปและต้องมี 3 Copy ถึงจะย่อยการ์ดได้ ทำให้หาทรัพยากรไปทำเด็คที่อยากเล่นได้ยาก
@ㅐ미뒤진게임 ㅋㅋ 겜 안해보고 카드내는게 확실한 ㅋㅋ
I hope this game dies as fast as possible and this game developers wouldn't dare to touch another ccg forever. We had a perfectly fine game for about 10 years that was imho the best in this small market of ccgs that could go on another decade if they changed rotation cycle system for more balance. Instead, they said "hey guys we are releasing SW:WB (aka disfigured SW) with better (worse) interface, amazing story (who cares) and a new (not really) cards and leaders. The cards animations are so good (trash) now and there is no connection problem anymore (filthy lies). We also changed monetization, pack cost and crafting so that all of you can easily craft at least 2 decks every season if you lucky (and play only those 2 for the rest of it, unless you paying $100 every patch). P.S.: we are also closing old SW because SW:WB is so successful (another deranged lie)". To the people who tries to defend this objective pathetic excuse of a game - you are goy, no even worse - cattle that is happily licks every spit from developers and paying for this. So don't even reply to me and go back to zoo park that they added where you can continue playing with alike simple-minded animals.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $417.9K | 528 | 80% | $24.99 | |
| $0 | 3.5K | 77% | Free | |
| — | 0 | — | — | |
| $0 | 45K | 83% | Free | |
| $0 | 0 | — | Free | |
| $2.8M | 1.9K | 83% | $59.99 |