
Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG. With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Shadowverse: Worlds Beyond is a brand-new strategy card game from the popular Shadowverse CCG.
With the newly added super-evolution mechanic and Shadowverse Park, among other brand-new content, there is lots to enjoy for both seasoned and brand-new players.
Card Battles
The rules of Shadowverse are simple, yet offer limitless ways to strategize and win.
Use different card combinations to create unique synergies and strategies in battles against players all around the world.
Dive into the game and enjoy strategic card battles with breathtaking graphics and effects.
Free Card Pack Every Day
Log in to open a free card pack every day!
Collect cards for the new compendium feature!
Enjoy battling and collecting!
New Game Mechanic: Super-Evolution
Each of your followers (unit cards you play on the field) can now super-evolve!
Followers that have super-evolved are stronger and can knock opposing followers out with powerful attacks and deal damage straight to their leader!
Super-evolve your followers and enjoy exhilarating card battles like never before!
Class
Choose from 7 unique classes that match your playstyle and create custom decks.
Tailor your deck to match your strategy and style, then dive into epic card battles!
Story
Experience a brand new Shadowverse story where characters are brought to l
ife with full voice acting!
Follow spectacular stories centered around seven unique characters, each bringing their own personality to the adventure.
New Feature: Shadowverse Park
Step into the Shadowverse CCG community where players can connect and interact!
Show off your avatar with customizable outfits and emotes, bond with others, and grow stronger together!
Genres
Sums Steam + Google Play only; App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 24.4Kreviews | 29% | — | $0 |
| Free | 29.8Kratings | 74% | — | $2.9M |
Engagement
Reviews
Themes across 416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我玩皇家,我愛貝爺,戰車是我的信仰,伊朵梅塔是我媽,芭芭蘿絲是我女兒
真是垃圾
你們都得進來看我的泳裝主戰和綠色可愛小破貓
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best MX #46, worst KR #72 · 4 markets collected
Stats
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| Free | 1.2Kratings | 75% | — | not modelled |
| Free | — | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 416 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
그냥 접어라
omoroi
Storm goes brrr Brain goes bzzzzt I love Mars super evo effect
Painfully dull experience. It feels like it’s just dragging you along with zero payoff or fun moments to show for it.
It wasn't perfect, but I still had fun.
- ไม่ต่างจากภาคก่อน ผู้เล่นใหม่/สายฟรีไม่มีการ์ดให้เล่นมากนักในช่วงแรก และการ์ดไม่มีความสมดุลเช่นเคย - graphic เน้นไปทาง digital ลดความเป็น fantasy ลง - " ผมเกลียดเกมนี้ แต่เดี๋ยวเจอกันใหม่ "
Shadowverse meu querido e amigo shadowverse. De todos os jogos competitivos de cartas que já tive o prazer de jogar, alguns como Yu-gi-oh Duel Links, Yu-gi-oh Master Duel, Heartstone e Marvel Snap, Shadowverse foi aquele jogo com personagens estilo anime, mitologias e ficção que mais me cativou. Joguei umas 200+ horas o primeiro Shadowverse em várias contas steam e atualmente tudo foi para o lixo devido ao jogo ter sido fechado, essa foi uma das causas dos fãs ficarem chateados com a CyGames e largarem o Shadowverse WB mas eu quis acreditar que este novo jogo veio por algum motivo e quis jogá-lo. Atualmente vejo-me apegado como fiquei com o primeiro. Os gráficos, as novas cartas, o Bloodcraft e Shadowcraft fundirem-se e surgir o Abysscraft, o parque para criares o teu boneco, andares com os amigos, criares o teu quarto, lutares em torneios nos fins de semana por recompensas, o novo modo história com personagens muito bem desenvolvidas e imensas novas maneiras de conseguires passar o tempo e farmares dinheiro e os frascos de sangue ou blood vials. Falei em dinheiro e blood vials? Sim meus amigos... no primeiro shadowverse já era um inferno para teres 1 a 2 decks bons, os decks custavam 20 mil vials para cima e a melhor maneira era criares uma conta nova para conseguires imensos tickets de packs e imensas cartas lendárias que possas vender por vials e assim ter mais de 30 mil para criares um deck à tua escolha. Agora no WB, o preço para criares uma carta foi aumentado, a quantidade de vials que recebes ao vender eu não me lembro se manteu ou diminuiu mas mesmo assim, mesmo vendendo cartas animadas (premium) e usando os itens para transformar cartas em premium que dão mais vials do que as versões normais, continua sendo horrível e até muito pior no sentido de duração para teres um bom deck. Como também agora não podes vender as cartas que quiseres, o jogo prende as tuas cartas a 3 cópias, ou seja, tens uma carta que é o magicarp e tu precisas ter no mínimo 4 no teu inventário para venderes uma! O jogo obriga-te a teres as 3 cópias para conseguires meter 3 copias da mesma carta que é o limite que podes meter no teu deck. Fazendo os cálculos... os decks meta, decks que vão sobreviver às seasons futuras e manter-se fortes custam cerca de 40 a 60 mil blood vials, enquanto isso tens um farm muito pior em comparação ao primeiro jogo e devia ser o contrário e esse é o único ponto negativo na minha opinião... demoras por volta de 1 mês ou mais para conseguires o teu deck. Recomendo o jogo para quem aprecia jogos de turnos e baralhos de cartas, vê bastante anime e é gamer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $463K | 585 | 81% | $24.99 | |
| $0 | 0 | — | Free | |
| $0 | 45K | 83% | Free | |
| — | 0 | — | — | |
| $0 | 65 | 72% | Free | |
| $2.1M | 1.4K | 83% | $59.99 |