
Shadows of Soldiers is a competitive multiplayer third-person shooter built around tactical cover combat, squad coordination, and advanced class-based devices. Customize your soldier, adapt your loadout, and outplay enemies through positioning, teamwork, and modern military technology.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A tactical third-person shooter focused on squad coordination and positioning.
Outsmart enemies using real cover tactics, class abilities, and coordinated team play in intense 8v8 battles.
Fight across multiple modes including Conquest, where teamwork and smart positioning decide the outcome.
Shadows of Soldiers is a true indie project created by just two developers, with no publisher and no large studio behind it. Everything in the game — development, updates, servers, and publishing — is built and managed entirely by the two of us (and with a small team).
Features:
• Meaningful cover-based combat
• Class-based gameplay with unique abilities
• Team-focused PvP modes
• Loadout choices that impact strategy
• Character and weapon customization



Each class offers a choice of two unique abilities, allowing you to tailor your play style to perfection.
Strategically select one ability to equip and deploy in intense battles to turn the tide in your favor.

Conquest
Join large-scale battles in Conquest mode, where teams fight to capture and control strategic objectives across diverse maps. Each battlefield has its own atmosphere and background story, shaping the flow of combat and encouraging coordinated team play.
Team Deathmatch (hosted match only)
Jump into fast-paced firefights in Team Deathmatch, where the focus is pure combat and quick engagements. These maps are designed for intense encounters, rewarding precision, awareness, and aggressive teamwork.

The game's environment becomes your greatest ally. Utilize the intricately designed cover system to shield yourself from incoming fire, survey the battlefield, and launch calculated counterattacks.

Weapon Customization
In Shadows of Soldiers gives you the freedom to modify multiple parts of your weapons, directly influencing their performance and statistics. Adjust your loadout to match your play style and create a weapon that truly fits how you fight.
Appearance Customization
Personalize your character with a plethora of armor, headgear, and outfits, making your warrior a true reflection of your style and personality.


We use Discord as our primary communication platform. Join to follow our progress, Be first to know our updates or find other like minded players to team up with.

Join our YouTube to see the latest developments or watch our streams where the team have discussions and play the game!
Development Status Notice
Shadows of Soldiers is continuously evolving and actively being developed by a small indie team. The game already offers a solid gameplay experience, but we are constantly improving systems, features, and content as development progresses.
As with any actively developed project, players may occasionally encounter bugs or ongoing balancing changes. Community feedback plays an important role in shaping the future of the game as we continue refining and expanding the experience.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 54reviews | 80% | — | $14.3K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't pay attention to the bad reviews, the team that work on that are amazing, it's a massive work they accomplished and they kept working on it to improve it, that's dedication ! I wish I could have more time to play!
Very good recreation of GRPhantoms! Note for people on the fence, this game is very much a passion project where everything is still WIP and not a tripple A. Temper expectations For devs: the original game was great in our nostalgia brains, but it was not perfect. do not get tied down recreating what does not work. I will keep playing this as long as im enjoying myself!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best game
I like the game a lot . I can enjoy my time with some friends in. The game is not finished but there's a lot what you can do in if you don't brother the UI style . It will get better with time . The game modes are old school that everyone knows . But I heard that will add a lott more game modes. And yeah for the most part I like it and I want other players to join to the battles with as. And for the players that are afraid of bugs yeah there's bugs in game like other indie games. But the devs are doing there's best to fix them if the community discovers some critical bugs or some other bugs . Overall I like the game . I like the style .
This game shows a lot of potential, even with the concept. The discord is average active and to get a game going you must join it to hopefully play with a few people as there's no dedicated servers, and relies on self hosting matches. I honestly wish this game a lot of luck and I'll be keeping my eye on the progress with hopes it'll flourish, however in the current state it is too bare and has a lack of people and community to recommend buying the game in the current state.
Bon jeux, encore des bugs a retirer mais un excellent fils spirituel a GRP
The game is still in its early stages, but its gameplay and fun factor are guaranteed. Of course, there are a few bugs here and there, but considering that the game doesn’t even have a handful of developers, it is very well made and it keeps getting better and smoother over time. For former GRO/GRP players, it’s an indescribable nostalgic experience, featuring new maps, new devices, new weapons and familiar mechanics. Definitely recommended, and the price is more than reasonable.
So far the game need a little more of improvement! and without dedicated servers (EU/NA) for ppl to play on this game will not have the community that game needs...
en amélioration, patience, ils sont à l'écoute.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 81.3K | 66% | — | |
| $0 | 62 | 21% | Free | |
| $52K | 156 | 71% | $10.49 | |
| $0 | 745 | 71% | Free | |
| — | 986 | 66% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3K | 103 | 91% | $4.99 | |
| $14.3K | 165 | 85% | $2.09 | |
| $14.3K | 136 | 74% | $3.79 | |
| $14.3K | 235 | 90% | $3.99 | |
| $14.3K | 63 | 92% | $10.99 | |
| $14.3K | 67 | 97% | $9.99 |