
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.57/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хороший арена шутер на вечерок . Стоил каждой копейки
Наконец то годное продолжение после не удачной второй части в плане сюжета) тут он конечно тоже особенный, но спасибо за Ходзи :)
shadow warrior but its the 3rd one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 861 | 74% | $49.99 | |
| $1.3M | 3.3K | 89% | $19.99 | |
| $1.3M | 1K | 92% | $29.99 | |
| $1.3M | 875 | 82% | $23.44 | |
| $1.3M | 2.5K | 84% | $16.99 | |
| $1.3M | 30K | 92% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $9.7M | 17K | 96% | $29.99 | |
| $597.6K | 2K | 85% | $12.99 | |
| $50.3K | 265 | 85% | $5.99 | |
| $25.7K | 132 | 67% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6,5/10 - this is not good a finale of Shadow Warrior, but thanks for this crazy FPS :)
可以给个3.5分,主要是后期太堆怪了 一堆那种,为了玩的爽,我开了,开了可以一直放技能那一个 ,别的没开 ,杀起来还是很爽的
这游戏太好玩了,影子武士系列中最喜欢的一代。我觉得3代并不一定要走2代的路线,因为并不是所有人都喜欢刷宝,3代无疑是全方位借鉴了doom系列,我是非常建议所有FPS厂商都学习doom的。这一代的中国风元素是最多的,画面很美,但有点糊,前2部只是东方美学,更多的是日本元素。游戏的跑酷挺好玩的,不知道为什么这么多人反感。缺点就是流程太短了,五六个小时就可以一周目通关,对不起这个价格,30元以下才适合入手。
真的还挺不错的 就是真的流程很短 玩的不是很爽 两关的boos战 一个有二阶段 一个最终心脏 打起来要过好几十遍 困难以上的难度 一击就要扣除50左右的血量 不仅要躲还要打 很爽 我这五个小时下来 全是爽
AWESOME GAME, so intense and unrelenting.
Animasyonlar çok güzel olmuş. Hem oyun içi hem ara sahneler çok güzel. Oynayın.
不用刷装备词条,线性闯关,感觉比第二部好玩,第二部有些重复和罐头,没有啥跑酷玩法。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.