
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.43/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The gameplay can be fun, but the story and writing are absolutely trash. It is kinda funny that the game being short is actually a bonus, because I don't know if I can handle any more of this cringe ass dialogue. it deserves its "Mixed" rating, only play if you're bored enough.
Awesome but short
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.1K | 92% | $29.99 | |
| $1.3M | 2K | 65% | $24.99 | |
| $1.3M | 3.7K | 79% | $12.99 | |
| $1.3M | 3.1K | 95% | $19.99 | |
| $1.3M | 873 | 82% | $23.44 | |
| $1.3M | 2.6K | 84% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $9.7M | 17K | 96% | $29.99 | |
| $597.6K | 2K | 85% | $12.99 | |
| $50.3K | 265 | 85% | $5.99 | |
| $25.7K | 132 | 67% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Убивать резать 4 типа противников 5 часов, зато это лучшая часть из всех
story is eh voice acting is eh but gunplay is ok and if you set the game on the hardest difficulty and enjoy movement shooters its pretty alright
᠌
amazing game
Отличный ураганный боевик! Мне очень понравилось! Хоть моя любимая часть по прежнему Shadow Warrior (2013 года) эта мне зашла не меньше. Из минусов это только "парик" ЛоВанга =) Если вкратце, для тех кто не знает что это за игра, то это как если скрестить Doom + Painkiller + персонажа Deadpoll. А подробнее что это такое? Это - сюжетный аренный шутер, где мы бегаем по стенам и летаем на крюке кошке на большой скорости, в больших и просторных локациях, связывающих между собой арены. Очень удобное и крутое ощущение непрерывного адреналинового полёта и бега по стенам, и скатывания с горок. После чего происходит импактовая жесткая заруба с противниками на арене. Большой арсенал и противников и средств для уничтожения этих противников. Попутно у нас как обычно эпичный боевичковый сюжет, где главный герой ниндзя ЛоВанг шутит, переодически совсем тупо и неудачно. Без волос на голове его образ был круче =) Не знаю чего так захейтели игру (а то я как купил и на пару лет забыл про неё) вероятно на релизе были баги, сейчас я не одного глюка не встретил. Ругают за то что она на 6-8 часов? Так это хорошо! Динамичный насыщенный геймплей заканчивает как раз тогда когда от него начинаешь уставать. Ну персонаж вначале навалил несколько люто кринжовых и плоских шуток, потом кстати во второй половине все шутки мне показались в тему. Сейчас кстати в главном меню добавлены арены испытаний и перепрохождение глав чтобы дособирать все секреты, для тех кому прохождения одного сюжета оказалось мало.
Игра чисто мочилово! Противников тьма, много разных, все уродливы, все красочно и сочно, музон драйвовый, мочить весело но все одно надоедает, спасает юмор))
5小时主线通关 老王三部曲最后一部 从二代的刷子变成了类doom 上下的差别有点大 但也依旧很好玩 不知道有生之年会不会重启这个ip
Not a bad game as people say it is. Yeah it’s different compared to the first two titles but hey, I’m a simple guy that enjoys fun and Shadow Warrior 3 is just THAT. The humor is present despite being dumbed down, the gameplay is fun yet challenging, and the title is well optimized. My issue however is the story’s length which involves double-thinking via price tag. I have beaten the first two Shadow Warrior games and I will admit, the third entry is the weakest within the series however, it still remains a fun yet silly game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.