
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Most likely between $36M and $101.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 85% | approximately $60M |
| GOG | $7.89 | 86% | #187 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.89 on GOG · United States (−80%). Compare 15 prices in 14 markets →
Reviews
Themes across 1932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is actually a good game but in comparison to the other games in the series it felt like disappointing. Where I would say this game excels in is its puzzles, tombs and environment which have been improved from rise of the tomb raider. This would have been an easy favourite for me except from one drawback. The stealth, where they took a massive step back from previous entries. In the game stealth based levels usually play just fine as long as you follow a specific path setup with cans and mud trails, but if for any reason the set path isn't obvious it is nearly impossible to defeat the enemies. You would usually have to do trial and error until you find said path. What happens if you don't follow set path? Enemy soldiers would swarm your specific location when a body is found. They act like they are looking all over the place but for some reason three out of the seven guys are searching the exact same bush where your hiding in. As you would imagine this is extremely frustrating. Especially when this game is more stealth focused than the other games in the franchise. I really enjoyed part of this game and previous entries but the stealth is such a massive problem that I no longer enjoy it. However, I wouldn't say its bad its worth a try because its usually on discount. I got it for ten bucks.
我实在受不了了,我拿密码的开创者盾牌。中期来到这野人部落支线比主线都浪费时间,为了游戏时长硬恶心人,已经不知道多少次黑不拉几的看不到任何指引去查攻略找路了,本作解密也是依托答辩,只能猜制作者心思去解密。跳跃判定更是逆天,还有转盘bug查论坛要关dlss不然转不动,交互移动视角bug人物都不在屏幕里了,可以说bug最多的一部。战斗几乎没有爽感,只用一把枪就能突突全岛,剧情比解密还勾史,看剧情都看困了,有的支线勾史站桩对话叽里咕噜也不知道说啥呢还不让跳过,主线剧情反派有些意义不明,人物塑造也跟前两部有很大差距。我不知道怎么做到9 10 11越做越垃圾的,本以为9只是三部曲起点,没想到原来是终点。
So I played the trilogy, but it felt like playing the same game thrice. Very disappointing. 90% of the game is shooting, climbing, and looting. I expected puzzles and development of gameplay. Mechanics are introduced just for the sake of it, only to be negated by a counter-mechanic, essentially leaving the gameplay the same. Customisation is very limited. Skill tree is... just there for the sake of it. The game is called Tomb Raider but actual tomb raiding (with puzzles) are optional. Actually, puzzle-solving is often locked behind cinematics. If Atlantis is the same, I'm not buying. Took me 12h just for the main story.
好玩
Muchos dicen que es el peor de la saga, pero realmente me he encontrado con un juego espectacular visualmente, vivo y con cambios notables a sus secuelas, mejoraron la exploración submarina, el mapa esta mejor distribuido y los marcadores por fin son útiles, un lore rico y puzles que te hacen sentir idiota no por no poder completarlo si no por no darte cuenta que era tan fácil, Rise sigue siendo mi favorito pero este juego es top 2 de la saga, lo estoy amando y lo platinare!
La verdad es un juegazo, principalmente a mi siempre me han gustado los tomb raider el primero que jugue fue el 2 en la casa de mis primos y desde ese momento me enamore, son juegos a los que le puedo meter ciento y cientos de horas y no me aburriria, es cierto que esta entrega es la mas flojita si la comparamos con las 2 anteriores peroo no deja de ser un juegazo al cual le estoy sacando respectivamente su platino.
отстой
cine cabron puro puto cine
一坨蛋糕模样的史 没玩过史的可以去玩 主线剧情是几把人写的吗 主角干不过那麽多人 一个人杀穿了 几把的也没有战斗 那你技能书干嘛的剧情亮点在哪我打完都不知道讲了个什么 这个系列越来越史 你要是不会做游戏就他妈别做了 玩这个游戏我就感觉浪费了十个小时
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