
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $7.5K — a different platform, not this one.
All is definitely not well in the world of Arkose. The islands are falling into chaos caused by 'shadow madness', a plague of unknown origin and dire consequence! Who can possibly help before it's too late? The disease has no known cure and has no warning symptoms, making the result particularly fearsome. It turns its victims into hideous creatures that bare no resemblance to their former selves. You are the only chance that Arkose has. With intricate battle scenarios involving magic, 6 heroes to choose from and many hours of engrossing gameplay, you can't help but want to fight. Shadow Madness is a race against time and the deadliest enemy of all, the enemy Complex battle scenarios with three styles of magic. Six unique heroes with distinct personalities. 2 Disc product boasting over 48 hours of epic gameplay. Rich Story similar to classics like Final Fantasy VII. Turn Based battle style. FMV sequences. Mini Games made by the team that brought you Powerslave. On a gentle spring evening, without warning or apparent source, chaos descends upon the once thriving world of Arkose. A coastal town is silently crushed, leaving piles of dust where people once stood. A pestilence infects the land. It cares not whom it reduces to a blubbering, raving lunatic. The infected spend their final days trying to escape from the cluthes of their own shadows. There is no apparent cure. The once prominent Gadgeteer race seems to disappear. Hysteria reigns supreme. Doors are shut tight and towns turn hostile to strangers. Barriers of all kinds, some quite lethal, spring-up as towns fight off deranged strangers and the growing horde of bizarre creatures that are some how connected with the disease. It's as if some immense, demonic nightclub just shut its doors at 2 AM, spewing its inebriated, bloodthirsty, vicious patrons out into the world all at once. A small band of orphans stumbles along seeking help and answers. They are assisted by numerous characters and confront hordes of vicious and conniving adversaries. They wander and explore sweeping landscapes, ranging from fantastic flying cities to haunted villages and mysterious ruins. They must solve challenging puzzles, complete difficult mini-quests and meet a slew of quirky beings as they try to solve the mystery of Shadow Madness.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $5.99−60% | 22ratings | 76% | — | not modelled |
| $5.99−60% | 27reviews | 59% | — | $7.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 86 | 64% | $24.99 | |
| — | 11 | 70% | $3.85 | |
| — | 220 | 86% | $19.99 | |
| — | 16 | 80% | $7.99 | |
| — | 135 | 88% | $14.99 | |
| — | 7 | 66% | $3.49 |