
An intense single-player FPS featuring a stylish movement system, completely destructible levels, and an acclaimed OST.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 10.2Kreviews | 95% | — | $403.9K |
| $24.99 | 385ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
海参2+幽灵行者+Suit for Hire 虽然剧情不到4小时,其他模式还是量大管饱的,机动性拉满,战斗爽阿
games just too peak, id personally let the devs finger me.
One arm, zero reloads, and way too much adrenaline. This is what happens when you mix Max Payne with a parkour athlete who has a serious grudge. You don't "play" Severed Steel; you survive a neon-colored fever dream where standing still for more than a microsecond is a death sentence. The best part? You can’t reload. If your gun is empty, you don't look for ammo like a peasant. You just throw the empty pistol at an enemy's face, steal their rifle mid-air, and continue your slow-motion ballet of destruction. The environments are fully destructible, meaning if a door is locked, you just blow a hole through the wall and introduce yourself with a shotgun. It’s stylish, it’s violent, and it makes you feel like the protagonist of an action movie that was edited by a caffeinated squirrel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $2.49−90% |
| 143ratings |
| 88% |
| #83 |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No mixed input support. Like, if you want to play this game on a controller with a gyro or trackpad, you just can't
7/10
1. Jamás habia un jugado del estilo "Ultrakill" pero debo decir que este primer acercamiento a este genero con este juego me ha dejado bastante satisfecho. 2. La historia no parece importar mucho, aunque las pocas diapositivas que nos muestran al final de cada capitulo (A excepcion de las diapositivas iniciales de la campaña) al menos van dando algo de contexto sobre el mundo y sobre la protagonista, tampoco es que necesite una historia superprofunda y detallada pero tal vez conocer más de la protagonista y la corporación a la que esta enfrentando seria más que bienvenido. 3. Hablando de gameplay la verdad es super frenetico y entretenido, es de la clase de juegos donde la movilidad es uno de los pilares fundamentales del juego, la cantidad de acrobacias que puedes lograr con Steel (Nombre de la protagonista) es más que suficiente para sobrevivir a la lluvia de balas que te arrojan los enemigos, además desde el primer momento el juego te incentiva a usar esa movilidad a tu favor, pues desde que te mantengas en movimiento y sobretodo, haciendo acrobacias ningun enemigo sera capaz de hacerte daño, si solo te limitas a correr en linea recta no solo estas desaprovechando una mecanica fundamental del juego, si no que directamente no vas a avanzar pues los enemigos te haran trizas en el momento en que entres en su rango de tiro (más pronto que tarde te das cuenta que este rango es casi infinito). 4. Además la movilidad va estrechamente de la mano con el combate, pues Steel posee un "Bullet Time" el cual se recaraga eliminando enemigos, sin embargo lo interesante es que mientras Steel realizando acrobacias el "Bullet Time" es infinito, sumado al hecho de que Steel no puede recargar armas (debido a motivos de la trama) por lo que debes desechar las armas una vez se quedan sin balas, además de tener acceso a un cañon capaz de destruir gran parte del escenario para abrirte paso por zonas poco ortodoxas. 5. El diseño de niveles es bastante bueno, todos estan pensados para permitirle a Steel realizar acrobacias y la distribución de enemigos es adecuada, además por supuesto de la variedad de estos mismos que van apareciendo conforme avanzas en la campaña, los escenarios tienen una gran variedad de colores y tamaños, aunque personalmente siento que la banda sonora no es muy buena, siento que algunas canciones son muy "calmadas" entonces durante los tiroteos casi no se escuchan. Conclusión: Vale totalmente la pena incluso a precio completo, además de la campaña cuenta con un modo de desafios, roguelike, un desafio diario y hasta un creador de niviles, quede muy satisfefcho con el tiempo que le dedique a este juego, 8/10.
The last time i had this much fun with guns was in Gmod and Payday 2. It's insanely optimized. On my gpu with RTX, on ultra and 1080p i get stable 75 fps and i'm not even maxing out my gpu. It's like if Hotline Miami, Max Payne and Super Hot were combined except it removed the most annoying thing. Being 1 shot and having to redo the mission 2000 times.
Это невероятно классно, в чем то есть тут свой вайб, советую попробовать всем, думал вернуть в первые 10 минут, но после первого использования замедления времени мне понравилось чилить с врагами. Разрабы должны поставить новые жанры проно на эту игру!
Joguinho muito bom para jogar por jogar,bem objetivo e direto ao assunto,10/10
战斗爽。非常优秀的高速射击,主角机动性非常强,二段跳、蹬墙跳、滑铲、冲刺、子弹时间等等许多技能。枪械打击感和受击反馈也很出色,敌人死后那一声''叮''就和apex碎甲音效一样爽。场景设计也很优秀,每一小节基本就是不同风格的竞技场,搭配光线追踪能体验到亮丽霓虹的赛博朋克风格。本作的配乐也是重中之重,飞檐走壁疯狂连杀再搭配这种动感的电子乐,不知不觉地爽快中就推完主线了。剧情模式流程较短大概两个小时,还有交战模式等等。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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| $403.9K | 630 | 54% | $17.99 | |
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| $403.6K | 611 | 84% | $9.99 | |
| $403.4K | 951 | 96% | $9.99 |