
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 24 → 22.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1460 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的第一部旮旯,那个时候玩的很起劲,不过现在感觉有点食之无味了
废话区:[spoiler] 真是一部美妙的作品啊,虽然被称作gal界原神,但是确实在我游玩的过程中打破了我对gal一直以来的一些(也许有些刻板的)印象,就像是几年前的消息也就是说来源于日本的一些恋爱游戏在中国销量十分成功,不过毕竟来的人太多了,其中甚至包括了一些现在作乱于各个二游圈的小孩哥( [url=https://www.bilibili.com/video/BV1feNZeYE99] 参考文献 [/url] ),导致说当时我如果真的尝试的话要那得被扣多少帽子啊hhh,以及也有一些特殊的原因啦,毕竟对于一个最初愿意玩gal就被朋友推荐 死馆2 (貌似是十二神器里的)人, [strike] what can I say! [/strike] [/spoiler] 抛开这款游戏作为最易引起他人误解(也可能并非是误解)的galgame中最出名的一个(柚子厨蒸鹅心),我看到首页给我推还打折了,惊讶,然后划走了,第二天实在压不住好奇和困扰了我许久的电子阳痿于是就滚回来搜了下,发现还有就买了,但是我玩着玩着就还真是感受到了这类作品的别具一格的魅力,gal绝对不只是黄油啊,其中还有着很美好的对于感情发展的描绘啊,这次体验着实让我得以净化了活在当今社会带给我的对于 “性" 的肮脏观念。期间也有着各种有趣的场景和对话,在尝试解决那些有着重大威胁的问题期间,”邂逅“(兑)了众多有着独特性格的可愛い少女,(无聊又幼稚的排比环节: [spoiler] 庄严却又羞涩的芳乃様,不知看了什么漫画的磕王茉子,活泼开朗且日语比吾辈好得多的蕾娜,芦花姐和差点把将臣变成妹控的小春 [/spoiler] ),包括最打动我的,萌え萌え的从雨ちゃん!(最高だよ!),小小一只,ご主人ご主人的叫着,摸头时滑动变阻器般的表情和被发觉后的哈气,深深的印在了我心里,不知多久没有如此的感觉了,上次被这样萌到还是在之前看 不是哥们 的时候(不经意露出成分)xD。 总之,Ciallo ~ (∠ · ω<)⌒✩ (言毕。我现在要去过后日谈了嘿嘿)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6666
𝑪𝒊𝒂𝒍𝒍𝒐~(∠・ω< )⌒★
我沒資格評論,我的小兄弟覺得很好玩
虽然第一次玩gal,但是感觉剧情很感人,新手必玩(ciallo~)
nice.
之前一直好奇为什么这些成就完成度这么低 自己玩过一遍后就明白了 每个人心里都有自己最喜欢的那个人 她可以是丛雨也可以是茉子等等 完整玩过她的剧情后会觉得她是那么的可爱 有欢笑也有泪痕 心里也会有不想去过别人的剧情 在别人的剧情里 她没有像原来那样幸福生活 没有和自己喜欢的人在一起 不免让人感到可悲 总之 是部好作品 值得大家去体验
nb无需多言
从雨可爱捏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.8M | 11.9K | 88% | $59.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.9M | 73.4K | 90% | $4.79 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.7M | 9.4K | 38% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3K | 88 | 88% | $4.99 | |
| $5.6K | 18 | 94% | $9.59 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $146.5K | 235 | 90% | $34.99 | |
| $14.2K | 92 | 92% | $5.99 | |
| $12.4K | 107 | 93% | $4.99 |