
Selfloss is an emotional exploration game filled with rich lore, set in a whale-worshipping, Slavic-inspired world. Embark on the journey of the healer, Kazimir, and his magical staff as he fights a mysterious Miasma in search of a ritual to cure his wounded soul.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 13 → 0/day in the week after.
About
Selfloss is an emotional adventure game set in a Slavic-inspired whale-worshiping fantasy land. The old healer Kazimir makes an epic journey by boat and on foot in search of a ritual that can cure his soul wound. Meet memorable characters and use the light of your magic staff to fight Miasma - the mysterious affliction taking over the world.


Kazimir’s staff is central to the game’s mechanics and story, creating unique gameplay opportunities by controlling the staff both simultaneously and independently.
Take on enemies spawned by the Miasma with the searing light of your staff.
Find different ways to use your staff to solve puzzles and remove the stain of the Miasma from the world.


Navigate the stunning world of Selfloss on foot or by boat.
Use the power of Kazimir’s staff to power your small boat through treacherous waters and winding rivers.
Explore to meet the various inhabitants of the world and bring a healers touch to ease their pain.


Enact the ritual of Selfloss, healing the wounds of those who have lost loved ones.
A powerful and moving soundtrack by Arigto elevates the emotional impact of Kazimir’s journey.


Discover a sea-worshiping world with whale gods, inspired by the landscapes and tales of Iceland.
Unearth Slavic-inspired myths brought to life through the stories you encounter on your travels.

Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 306reviews | 78% | — | $29.8K |
| $29.99 | 595ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
风景很美,纯粹为了美术玩的,喜欢美术可以一试;但操作难受,判定有时令人抓狂,玩起来比较坐牢和折磨。但不得不说音乐和美术是真喜欢。至于剧情有些意义不明也没啥好说的,只能说喜欢美术可以玩玩看
really good story
The art and music are beautiful. The gameplay gets a little repetitive, but not so much as to be boring. The story is very nice.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.8K | 50 | 86% | $10.04 | |
| $29.8K | 88 | 90% | $19.99 | |
| $29.8K | 186 | 95% | $11.99 | |
| $29.8K | 135 | 70% | $7.99 | |
| $29.8K | 53 | 58% | $14.99 | |
| $29.8K | 100 | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.8K | 104 | 46% | $19.99 | |
| $54.9K | 256 | 86% | $16.99 | |
| $1.5K | 24 | 71% | $2.99 | |
| — | 0 | — | — | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $529.1K | 628 | 72% | $34.99 |
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, French, Italian, German, Spanish - Spain, Korean, Japanese, Traditional Chinese, Ukrainian, Hungarian
| $29.99 |
| 21ratings |
| 78% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $4.49−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хороший симулятор рыбалки и плаванья на лодочке 8.4/10
10/10 absolute indie gem.
Отличная игра, трогательная, очень атмосферная и грустная. Мне понравился продуманный лор со славянским вайбом, но при этом уникальный. Работа с цветом и композицией конечно потрясающая, художник отвечающий за это просто гений. Ну и концовка классная, мне прям понравилось абсолютно всё. Были мелкие огрехи в виде быстро пропадающих диалогов кое-где, но это прям капля в море.
Изначально об игре узнал, когда просто искал туторы по блендеру на тему лоу-польного стиля и попался классный ролик, как оказалось потом, от создателей игры. Собственно визуально всё очень понравилось, так и хотелось призумить поближе и рассматривать на локациях деревья, камни, домики и прочее (хотя некоторым камням прям не хватает скруглений на гранях :) ). Но так же и музыка (местами отвал жепы) вносит свою летпу в общую атмосферу, история, лор, показалась интересными, хоть в самом конце возникло некоторое недопонимание.. надеюсь на ютубе уже есть подробные разборы лора (который отдаёт нотками лора DS2), символики В плане геймплея ожидал чего-то в духе The Last Campfire, но нашлась щепотка Death's Door. В дедовских пороховницах порох ещё остался.. Конечно, местами встречались мелкие затыки с поворотами камеры, какие-то тексты можно пролистывать вручную, а какие-то нет, ещё странновато было видеть выборочное применение буквы "Ё", порой в буквально двух соседних словах :D Но эт всё мелочи конечно и в общем всё понравилось
Ничего не понял, но очень интересно:)
Beautiful game, love it
très bien
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.