
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easily in my top 5 shooters of all time. All the weapons are useful and feel great to use, the maps and secret hunting are engaging but not confusing (mostly), and the enemy behavior makes firefights fun and intense. The performance has been great and it's honestly worth the price just for chapter 1. Awesome game.
Excellent FPS sur le moteur GZDoom, mais ne vous y méprenez pas, le jeu est très en avance sur son temps, avec un soucis du détail bluffant, des ennemis variés et intelligents, des secrets très satisfaisants à trouver et des hectolitres de sang rose ^^ En tant que fan de bons boomer shooters, celui ci est sans conteste un des meilleurs si ce n'est le meilleur. Même en Early Access, les épisodes déjà terminés sont très peaufinés et tout ce que cet Early Access signifie, c'est que de nouveaux niveaux sont sur leur chemin :)
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selaco est, de loin, le meilleurs FPS rétro du marché. Direction artistique excellente (les artworks immondes ne lui rendent pas justice), combats intenses, difficiles et rapides, plein de secrets, un univers permanent (vous devrez souvent revenir dans des niveaux déjà visité : les cadavres, le sang et les décors saccagés par votre premier passage sont toujours là), des armes à gogo... Et une durée de vie qui sèche toute la concurrence. Et le chapitre 2, gratuit, n'est même pas encore sorti. Foncez, Selaco n'a pas (encore) eu le succès qu'il mérite.
It scratches an itch for FPS that I havent felt in a very long time Oh and the OST is great too
I predict when this game is finished that it will be this generations Half-Life 2.
great fps
Go watch Civvie's video on Selaco. I'd just be repeating him here.
first chapter was a blast
Went in knowing my expectations were too high, still blew me away. It's much deeper than I expected, and incredibly, incredibly, polished. Not for an early access title, not for an Indie, not for something using a legacy engine- just, period.
It's hard to believe that this game runs on GZDoom. This game is visually stunning! The enemy and weapon sprites are well animated and look awesome and the voxels for the decorative objets look very nice and are almost all destructible. And so much particles and smoke from the gunfights!!! It clearly draws its inspirations from a Build Engine game and F.E.A.R. ...and maybe a little bit of Halo O.D.S.T. for the setting. -Super fun movement and gunplay, good enemy variety that evolves along the playthrough with a competent A.I. . A wide selection of weapons, none of wich feels useless (the shotgun is GODLY). You can upgrade your weapons, gear and health through the game. -Great level design, huge maps (maybe a tad too big sometimes, my only nitpick) with tons of interactable elements (the attention to detail is phenomenal!) and so many secrets! -Cool setting and worldbuilding with a Halo ODST, F.E.A.R and Ion Fury vibe. For a first playthrough you can expect about 10-12 hours if you rush through the campaign, about 20 if you like secret hunting and upgrading you gear as much as you can. Oh, you can backtrack through the whole game if you missed something (you unlock some kind of "fast" travel system halfway through the game). It has a very good replayability with the special campaign that randomises enemies and weapon stats. And thinking that's only (at least) half the finished game... Definitely on my 2024 top 3. I can't wait for Episode 2!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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