
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had a blast, looking forward to episode 2.
This isn't a "boomer shooter" since it takes inspiration from F.E.A.R. and Doom 3. It's a "Gen X-travaganza!"
first chapter was a blast
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's hard to believe that this game runs on GZDoom. This game is visually stunning! The enemy and weapon sprites are well animated and look awesome and the voxels for the decorative objets look very nice and are almost all destructible. And so much particles and smoke from the gunfights!!! It clearly draws its inspirations from a Build Engine game and F.E.A.R. ...and maybe a little bit of Halo O.D.S.T. for the setting. -Super fun movement and gunplay, good enemy variety that evolves along the playthrough with a competent A.I. . A wide selection of weapons, none of wich feels useless (the shotgun is GODLY). You can upgrade your weapons, gear and health through the game. -Great level design, huge maps (maybe a tad too big sometimes, my only nitpick) with tons of interactable elements (the attention to detail is phenomenal!) and so many secrets! -Cool setting and worldbuilding with a Halo ODST, F.E.A.R and Ion Fury vibe. For a first playthrough you can expect about 10-12 hours if you rush through the campaign, about 20 if you like secret hunting and upgrading you gear as much as you can. Oh, you can backtrack through the whole game if you missed something (you unlock some kind of "fast" travel system halfway through the game). It has a very good replayability with the special campaign that randomises enemies and weapon stats. And thinking that's only (at least) half the finished game... Definitely on my 2024 top 3. I can't wait for Episode 2!
Przyjemna strzelanka z ciekawą grafiką i lokacjami. Ścieżka dźwiękowa dodatkowo pomaga się zanurzyć w grze i pozwolić się odprężyć.
great fps
Absolutely adore when games respect the player's intelligence and properly reward people who like to take their time, think through problems, and get immersed in the world. Music is fantastic, whoever did the OST killed it. I was sad when fights ended because the beats went too. Gameplay is a blend of a classic boomer shooter core mixed with more modern FPS QoL additions. Playing on Hard (middle of the 5 difficulties) is just challenging enough to be fun and punishing, while leaving enough breathing room to not get overwhelming or exhausting. The pacing is impressively done. Worldbuilding is surprisingly great as well, people calling the game an Immersive Sim aren't far off the mark, the Immersive Sim elements are definitely present, and the game rewards players for interacting with all the lore available to find around the game. Little easter eggs and jokes are hidden around everywhere too, so in the middle of secret hunting, I was often delighted with random little details I'd find around the world. This game was clearly made with a ton of love, and although I haven't finished all of what's ready now, and the game itself isn't fully complete, I can tell with near certainty that his is an instant cult classic, and will likely get the shine it deserves upon its eventual full release. Can't wait to see where Selaco goes from here!
EL MEJOR SHOOTER DE LOS ULTIMOS 15 AÑOS, ES PERFECTO,
One of the best shooters in recent memory. The combat is fast and weighty, the music energetic, and it has a strong visual style. I seriously love all the prerendered sprites, immaculate vibes. I also appreciate not feeling like I'm being rushed through the levels. Actually, taking your time to explore is rewarded with worldbuilding, easter eggs and - of course - goodies. There's something very earnest about this game and I highly recommend it.
very good video game. I need a hot, heavily armed women
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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