
Hello Neighbor Multiplayer. Secret Neighbor is a Multiplayer Social Horror Game where a group of intruders try to rescue their friend from the Neighbor's creepy basement. Only problem is one of the intruders is the Neighbor in disguise.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра не работает, ни в быстром лобби, ни в приватном. читаки просто над последним онлайном игры издеваются. заходят в только недавно созданные лобби и крашат игру хосту и игрокам. а тем людям кто пишет в обсуждении стима или на дискорд-сервере игры упоминая об этой проблеме, разрабы выдают баны. игра даже со скидкой не стоит своих денег, потому что она не работает. (так ещё в этом куске юнити-проекта есть микро-транзакции) ДАЖЕ НЕ ПРОБУЙТЕ ПОКУПАТЬ!!!
This game is pretty damn good but it gets really repetitive. Half of it is just throwing boxes at one another the whole time jumping around like crazy. There are upgrades, classes and cosmetics so it's not all bad but I'm mainly talking about the social layer which I'd say tends to keep a game alive the most. After mechanics get learned the only thing making matches different is how players choose to act. And the maps dont change neither do players decisions have to change much. If there was a negotiation layer, more obstacles, maybe some fighting changes it'd be good as hell I should also talk about how when people initially heard "Hello Neighbor + Multiplayer' they probably expected something closer to a stealth game than a "vote out the imposter" game and taking the pivot probably made a chunk of the audience bounce, but yea I mean games woulda probably dragged out longer in the other case, theoretically speaking. But this game's closer to a party game than a Hello Neighbor game One last thing more emotes and communication options would be nice too
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai, Italian +5 more
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good but the developer abandoned the game
Full of cheaters, and if you leave any game mid round your put into a lobby with no other players, and no abilites. A single one took up so much of my playtime. Game also crashes alot and is not very balanced. If you want to play with friends then maybe get it on sale, but it is pretty bad.
full of hackers but a very competitive experience tbh i recommend playing its a lot of fun because you have a variety of characters to play
Очередная игра для ПДФ
"Selling a game for $19.99 on Steam with servers completely dead for days without a single update is an absolute scam and a disgrace. You abandoned this game and you are just stealing money from players. You and the whole franchise deserve to completely fail.
狗屎一坨,滚到我的库中吃灰行不行,你们谁懂5个人同时断线的救赎感,试了好几遍都这样,而且游戏快没人了,还有就是演绎之星请投气象学家
Я так давно мечтал в нее поиграть, и все таки смог. Игра полумертвая но хотя бы какой то онлайн имеется. Забил соседа стульями до смерти. 10 соседов из 10
真正开挂的人不封,被开挂的人打倒的却受到了开挂所要受到的惩罚,而且乱打现象严重,没以前环境好了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6K | 123 | 89% | $5.99 | |
| $830 | 12 | 92% | $1.99 | |
| $0 | 4.7K | 95% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1M | 2.4K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.4K | 95% | $7.49 | |
| $1.3M | 4.7K | 97% | $14.99 | |
| $1.3M | 6.2K | 78% | $9.99 | |
| $1.3M | 1.5K | 87% | $39.99 | |
| $1.3M | 4.1K | 92% | $9.99 | |
| $1.3M | 3.9K | 83% | $5.19 |