
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $506 — a different platform, not this one.
This game is also included in Retro First Friday Collection #4 bundle. The search for the Titanic, the greatest ship to ever fall to the grip of the elements, captivated the world for decades while its wreckage lay undisturbed at the bottom of the sea. As an inexperienced oceanographer, you must build your skills, reputation, crew, and resources along your journey to mount an expedition to find the lost Titanic. This meticulous simulation by Capstone Software was reviewed for authenticity by the staff of the Woods Hole Oceanographic Institution, the American organization that first discovered and photographed the Titanic wreck. Experience the challenges, dangers and excitement of scientific underwater exploration! Navigate to over 75 underwater wrecks and 47 ports of call using more than 100 navigational maps and charts. Use sophisticated sonar, magnetometers, underwater cameras, and mini-subs in your exploration of the ocean floor. Battle the elements as you contend with realistic weather patterns and currents. Find the Titanic and be rewarded with digitized photographs of the actual wreckage as it lays on the ocean floor today.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.75−65% | 11ratings | 68% | — | not modelled |
| $4.99 | 4reviews | 100% | — | $506 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7 | 52% | $1.75 | |
| $506 | 4 | 100% | $4.99 | |
| — | 34 | 78% | $24.99 | |
| — | 5 | 68% | $7.99 | |
| $339 | 10 | 80% | $0.99 | |
| — | 0 | 0% | — |