No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
"Seal: WHAT the FUN" is an omniverse multiplayer party royale game that allows up to 10 players to enjoy a range of compact plays in 10 minutes. Players can customize their characters with variety of effects and features, making the game more interactive and unpredictable.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | Free | 355ratings | 62% | — | not modelled |
| Free | 512reviews | 87% | — |
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $4.99 | |
| — | 2.1K | 60% | Free | |
| — | 17 | 94% | $14.49 | |
| — | 106 | 74% | $7.99 | |
| — | 24 | 90% | $9.99 | |
| — | 22 | 86% | $9.99 |