
SeaBed is a yuri-themed psychological mystery visual novel told through the perspectives of three separate characters: Sachiko, Takako and Narasaki.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 9 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SeaBed is a critically acclaimed yuri-themed psychological mystery visual novel told through the perspectives of three separate characters: Mizuno Sachiko, a designer plagued by hallucinations of her past lover; Narasaki Hibiki, Sachiko's friend and a psychiatrist researching the workings of human memories; and Takako, Sachiko's former lover who has been rapidly forgetting her past, including how or why the two women drifted apart despite being together since childhood.
All three live in different worlds, but seek the same goal. To separate truth from illusion. To make sense of their own lives.
The Steam version of SeaBed has been updated to natively support 1440x1080 resolution.
"At times, I'd wake up at night and hear all the sounds around me as if they were amplified. I'd feel like my head could burst at any second."
Although she moved to Tokyo straight after graduating university in order to seek employment, Mizuno Sachiko soon quit her job to establish Clover Design with her childhood friend Takako, becoming its young CEO.
Her main hobby is reading, but only because nothing else manages to interest her. Although Sachiko used to be quite an avid reader during her school years, finding a job means she now only opens a book every once in a while, whenever her schedule allows it.
After meeting Takako – an inexhaustible source of enthusiasm, as well as a stark contrast to her own personality – during her childhood years, Sachiko’s interests began to shift to whatever the other woman was doing at a given time.
"This is as good a time as any, so let's check it out."
Endlessly interested in and enthusiastic about the world, Takako gives the impression of a woman perpetually stuck in her childhood.
She fell in love with Sachiko at first sight back when they first met at the age of five. However, she does not identify as a homosexual, stressing that Sachiko simply happened to be a woman.
Takako discovers that she suffers from developmental amnesia, a condition that severely impairs her ability to recall many of her memories.
"I just like observing people."
A psychiatrist at Narasaki Mental Clinic. She was Sachiko's classmate and friend during her elementary school years, but the two drifted apart as they enrolled in different middle schools. After learning that Sachiko has been experiencing hallucinations, she takes it upon herself to treat her.
She is extremely picky about her brand of coffee, perhaps because the beverage serves as her sole companion during those long hours spent immersed in research.
Though not religious, she is a strong believer that everything happens for a reason, and all things have their place and order in the grand scheme of the world.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 964reviews | 97% | — | $152.5K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
那里是一个港口小城,面前就是蔚蓝的大海。那里很安静,空气很好,每个季节都适合读书。 即使你不在了,我也会一直想着你的。
如果有人希望游玩一部真百作品,这部将是我的第一推荐,清水一样的剧情与叙述既是缺点也是优点,或许会觉得平淡无趣,但是等到第八章和第九章之后,前面平淡的情绪就像水库决堤一样爆发
A bittersweet and emotional slow burn with a mystery that kept me engaged throughout, highly recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我的十四小时,贵呼和佐知子的二十三年
满分
其实故事很好理解,在打到第7还是第8章的时候我就大概猜到了(就是好友进入到隧道那边以及后面跟小姨聊天):2个主角在不同的世界,好友是可以链接2个世界的,我甚至一度以为好友是洋娃娃(甚至还为自己的推测而沾沾自喜,因为末章有呼应),而且后面好几个巧合,但是从tips知道好友确实是人。另外疗养院就是洋馆,从装修风格、樟树、隧道、环境都是可以推理出来的。但是这故事带给我的是悲伤,主要就是2女主打电话那边。这是再一次的分离,我没有办法接受,好好道别也不行,只要分开就不行。同时也有一个疑问:如果某天我爱的人离开了我,我是会告诉自己继续好好生活还是就是会不讲道理的想起ta?超大概率是后者,我这方面真的特别弱。特别是游戏中的一句话:“余生中,再也不会有个人可以只要三言两语就懂你的人了。”这个对话是好友和佐知子的对话,她们3个是一起长大的,就这样,也仅只有一个贵呼懂佐知子,太虐了。在开始玩游戏的时候,我还不知道这么虐我,我还不以为意:不就是个逃避念想的故事嘛,能虐到哪里去。可是就是这样三言两语,越细节越戳人。另外,我觉得贵呼确实是在佐知子的世界(疗养院):茧子、梢、早苗其实都是佐知子。一个是热爱读书的、一个是温柔的、一个是缩小版的,在这样的环境,她一直表达不愿意离开,给我感觉:死了,灵魂还爱着她,她真的很爱很爱佐知子。同样,佐也很爱很爱她。。。哎。。。
太痛了,后劲真的很大,整篇作品一直在发糖然后发刀,像一个奥利奥利奥,最后我一大男人差点看哭了,但是真的是非常不错的女同性恋作品,描写得特别真实,好像现实中真的有两位小姑娘一边沉于爱恋一边环游世界,还有通过各种小细节和侧面描写来表现两人的情侣关系这点非常棒,如果你喜欢现实重百题材,那一定要体验一下seabed
I got this game from Humble Bundle. It is my first Visual Novel and I love it! The mistery got me hooked in a vice grip so I completed the game as soon as I could. I really enjoy the narrative. Although the pacing appears to be slow at the beginning, the leisurely vibe gradually grew on me, entranced me and made me defenseless against the awaiting surprise and twists!
分了幾天慢慢讀完 與其說是遊戲但其實更像讀小說 整體節奏偏慢,但喜歡百合跟慢慢讀文字的人都能來試試 不過對話不會標註是誰講的,雖然多少都能從上下文跟語氣推斷出是誰在講話但就不是那麼適合所有人 總的來說我很喜歡 但還是好想看到小倆口甜甜蜜蜜環遊世界的if線呀
后劲太大了,百合游戏界的天
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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