
Beyond creation, four eras come together as one! Discover the latest entry in this iconic Tactical RPG series. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 1.14/day in the week after.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
-Second PC- 5700x3d Gigabyte B550 Aorus Pro AC. DDR4-3200 65GB 7900GRE 16GB expensive power supply unit, bla bla Window 11 & Adrenaline Lasted Update, Still Crash, Crash. Crash. Crash. Crash. Crash.
找不到比这游戏更恶心的关卡设计了,好不容易解决了闪退的问题还要被这四凤关卡恶心,100%初见杀这作者是真四风了,什么叫第二阶段任务撤离刚好差一回合,必须在第一阶段就提前开始跑路,我请问不玩过一遍的咋可能知道,关卡失败所有得到的经验也清零了,真的四风,白打了3小时的关因为作者这4000+设计纯白打了
very fun lil game. an you can build your team with mix ms an ships.
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Definitely "grindy" and the game can get stale once you hash out and level a solid amount of suits after a campaign or two. Great for people who do enjoy the expanded pre and post UC eras with a large variety of suits (that you'll never use if you want to actually "finish" all of the story campaigns) A solid 7/10-9/10 depending on how much you like kind of repetitive tactics gameplay and Gundam as an IP.
Not the most tactically dense game, but offers multiple non-Universal Century timeline stories to play (including side stories that probably were never translated into English before or were hard to find) through. It is also somewhat entertaining to level up generic Mobile Suits, Mobile Armours and even things like tanks and helicopters until they are stronger than a Gundam in story mode, even if it takes time and effort. Evolving units into other suits to unlock them is nice, especially if you don't want to replay stages over and over again to unlock the suits using the guest characters (storyline units) to kill units and depriving your unlocked pilots and suits experience.
absoluto cine, para los les encantan los rpg tacticos y gundam les encantara, para mi incluso mejor que los SRW
評分-6(+1)/10 劇情-2.5/5 劇情方面基本上就是動畫中的濃縮版,呈現方面還算是不錯,並沒有甚麼獨立特有的劇情算是中規中矩。對於看過動畫片的玩家可能玩起來會更有帶入感,不過因為是遊戲的關係某些關卡跟劇情上的還原度沒辦法達到100%,這點就見仁見智。劇情收錄上是從W之後的鋼彈作品,對於喜歡初代鋼彈以及一些較舊作品的玩家就比較可惜,也希望遊戲公司可以以DLC的方式增加入遊戲中。 遊戲性3.5/5 玩法上跟之前系列差別不大,新增了派遣任務,這個搞得跟手遊一樣類似掛機的功能個人是給差評,此外以前開發鋼彈的樹狀圖也改掉了這點有點可惜,以前的樹狀圖在改造上比較直覺,再來是敵方戰艦的載敵數量最多就三隻,比起前幾作的幹掉敵方戰艦小兵白旗一片的爽感差上很多,還有強化道具要解隱藏任務才能購買,強迫玩家過任務這點有些討厭,缺點就大概這些,要說優點的話,戰鬥畫面的呈現上不管是分鏡還是表現方式都進步相當多,新增的戰艦戰艦連鎖讓遊戲整體的難度降低的非常多,整體遊戲難度上算是相當簡單,非常適合喜歡鋼彈系列的玩家。 ※個人額外加分項:遊戲本身有中文化+1分
突然セーブデータが消えましたが、一年以上経ったある日、セーブデータが何ごともなかったかのように、元どおりになっていました。現在は普通に遊べています。
SD Gundam is a fanservice SRPG series with hardcore Gundam fans in mind, containing even the most obscure mobile suits from the most obscure entries in the franchise to some new designs developed specifically for other media/toys. You will follow the anime/game timelines while expanding your arsenal of ships/suits, which can each be evolved or "developed" as this game calls it, into stronger suits as you level them up. This adds the unit to your registration list, which allows you to call back said unit at any time for a fee of capital. You can also develop your pilots in this way, and even reincarnate them with the added DLC to power them up even further. The main draw of the game are the battle animations, which are unforunately much shorter and much simpler than SRW's, but still fun to watch with the pilot cut-ins. Character leveling is very deep and much like a Disgaea game in many respects, as well as Pokemon. You can even capture enemy suits during battles if you destroy their mothership or unit commander, and bring them to your base. You can also fuse two suits together from a predetermined set of combinations to create an entirely new suit as well. It's all in all Gundam madness and I am here for it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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