
The best-selling, award-winning franchise is back – on your home PC in gorgeous HD for the first time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
É um sandbox criativo que respeita sua imaginação e não te julga por usar um dragão educado quando uma escada já bastava
Hab das Spiel heute aus einer Laune heraus gekauft und muss gestehen: Ich hatte selten so viel Spaß.
Engaging gameplay, great for kids and adults. Once you complete all of the levels, there's not really additional gameplay. I'd love a sandbox mode where you can just let your imagination go wild.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fun, and definitely serves it's purpose, but for the object creator not so much. With how much restrictions they have on it, and with how buggy is I'd say it actually discourages creativity with how much they demand you do things their way.
Esse jogo fez parte da minha infância. Já perdi várias tardes brincando, liberando a criatividade e causando o caos nesse jogo. Hoje, depois de anos sem jogar, finalmente pude platiná-lo. Minha criança interna pode descansar em paz agora
pretty cool
Gangly Joe solves all problems.
classic
This game is so fun!! I will admit though, some of the puzzles are wayyyy too hard for the children this game is aimed towards.
BUEN JUEGO!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.5K | 80% | $19.99 | |
| $2.8M | 11.9K | 96% | $12.99 | |
| $18.6K | 82 | 66% | $8.99 | |
| — | 0 | — | — | |
| $0 | 29K | 88% | Free | |
| $14.5M | 31.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 |