
The best-selling, award-winning franchise is back – on your home PC in gorgeous HD for the first time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, however, do not tab out as it will break and you'll have to reboot
fun game, absolutely horrendous for achievement. basically the game has an issue where if you do stuff for achievement while offline or having weak internet or your steam client is not updated, the game wont track it, which will leave you confused as to why some achievements are not unlocking. in order to fix it, you need to replay THAT SHARD / STARITES SPECIFICALLY with a good internet connection, which sucks when you've completed the game, and then you cant figure out why the achievements are not unlocking since like 30th starites. and the dev seems to be leaving this game as is, so ♥♥♥♥ those devs for not fixing it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of my childhood games. I used to play it on the Wii U. The puzzles in it are really fun, and the whole idea of having a book where you could write anything and spawn it was crazy to me as a kid. It really enriched my vocabulary at the time. I used to have my iPad in front of me and translate words because I wanted to spawn all kinds of things in the game. The music is also really nice and brings back so many memories.
This game is clearly meant for kids under 12 or so, but it is so adorable it's hard not to like. It basically challenges you to finish puzzles solely from world associations, but also allows you to play around at your own pace. You can even make vehicles and different outfits at any time! If you have kids you want to challenge them with fun word games and creativity, or an adult who wants to get some nostalgic PC kids game feelings then this is a fantastic game to try.
真的是买了就为学英语,但纯大写英语这么多反直觉
Still a Masterpiece. [h1]10/10[/h1] Love this game. still one of my favorites just because it's obvious how much love and care was put into the amount of items you can create and use to solve puzzles. A bit confusing with wording in some places, and might have a few bugs with the objective finder. but I still love how much you can do with this game. Even though it's an old game, I'll give a proper rundown of the game. [h2]Pros.[/h2] >Great and jumpy soundtrack. >The style is perfect for a game all about creating things with words, reflecting that of an arts and crafts booklet. >You can literally create almost anything you can think of from real life, including some tropes from fiction. >Ability to add your own things into the game, you can build them using any part from anything already within the game (Basically the possibilities are endless.) with the ability to spawn them in by typing the name right away. The system lets you edit behavior, and script simple commands with a system that a baby could understand. (I created Ori from Ori and the Blind forest using all sorts of random junk!) >over 100 puzzles to solve, and another 200+ with the fragment menu. >Many things interact with each other uniquely, as you may expect them to or not. [h2] Cons [/h2] >A few things are worded strange. (It's not a big issue.) an example is one of the characters is looking for his lamb, but [spoiler]wants you to spawn something to help HIM find the lamb[/spoiler] he doesn't want you to find it literally. >Some bugs with quests not highlighting after you reset a level. (You can avoid this by clicking on people you recently saved, or put in danger from something you did.) >If you remove the legs from objects you're editing, they'll appear inside the floor, so you have to cover over the legs with stamps rather than removing them to add your own thing. >You can't be too complex with the edits you make, the budget is big enough for properly detailed edits but anything on a serious scale is a no go. [h2]Conclusion.[/h2] Love this game, even though it's old it still holds up. very much recommend if you've never heard of it before.
Just as great of an experience as when I played Super Scribblenauts on the Nintendo DS. Definitely recommend.
A cute and occasionally clever pastime, Scribblenauts Unlimited often feels more like an experimentation toolbox than a game where completing missions is the real focus. Its originality is undeniable, though, and for that alone I think a 7/10 is a fair score.
搞不懂为什么要全搞成大写
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣾⣿⣷⣄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠲⣄⠙⢿⣿⡿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠞⢁⣤⠈⠳⡄⠉ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠂ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠋ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠋ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠋ ⠀⠀⠀⠀⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠋ ⠀⠀⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠋ ⠀⠀⠀⣠⠞⢁⣴⠟⢁⡴⠋ ⠀⠀⠘⢁⣴⠟⢁⡴⠋ ⠀⢾⣷⣄⠁⠴⠋ ⣰⠄⠙⠋
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.5M | 2.5K | 80% | $19.99 | |
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| $12.7K | 56 | 55% | $8.99 | |
| — | 0 | — | — | |
| $0 | 29K | 88% | Free | |
| $14.4M | 31.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 6.2K | 97% | $29.99 |