
Build an Empire, From Scratch, in this Scratch Card Idle/Incremental game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Build an Empire, From Scratch
Scratch cards, earn points, and grow your empire in this idle/incremental game.
Upgrade your cards, unlock automation, prestige across industries, and climb the leaderboards.
Endless Upgrades – Boost your point gain, match multipliers, grid size, and so much more.
Prestige for Progress – Reset to climb faster across deep progression layers.
Achievements with Rewards – Earn Gold and multipliers by completing fun challenges.
Global Leaderboards – Compete with others across the world across a variety of challenges.
Playable Offline – Play anywhere anytime
No Ads. No Wait Timers. Just Progress and Big Numbers.
Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.2Kreviews | 91% | — | $0 |
| Free | 2.7Kratings | 93% | — | $124.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is really good. I lost my entire family to my gambling addiction. I have always thought about trying to gamble in real life though.
greet
Game is repetitive, sure, but it has issues with its viewport. When playing on a vertical monitor, it won't switch to its mobile counterpart's UI.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 252 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nope, this game gets boring really fast. The biggest problem is the everlasting gameplay loop with no real new mechanics or progress.
It's pretty good
Not addicting, not fun. I'd rather go buy real scratch tickets and throw my life away
Allows me to scratch without losing all my money. 10/10
Solid incremental clicker situation! I poured over 600 hours into this, which is pretty good for a free game. And since it's free, I don't *really* have any complaints. Aside from the achievements where you need to manually click cards. Yeah, I know I could use an autoclicker proggy to get it done, but I prefer to do it on my own. And since I'm lazy, it'll never happen. I don't blame the Devs for my laziness though, which is why this game still gets a thumbs up. :)
good
?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2 | 50% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 | |
| $0 | 0 | — | Free | |
| $203.5K | 806 | 70% | $6.99 |