
The world’s first 100% physics-driven scooter simulation. From the wheels to the rider’s head, everything is powered by physics. Session tricks, grinds, and community-made parks with Mod.io support.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
100% Physics-Driven Scooter Simulation
This is the first scooter game where everything—from the wheels to the rider’s head—is powered by physics. Trick buttons trigger animations, but all movement is driven by a real physics system underneath. Every grind, whip, and slam reacts the way it should.
Load into a map and start riding. Find lines, try tricks, and session spots your own way.
Key Features:
🛴 100% physics-driven movement—no fakes, no shortcuts
🧠 Every part of the rider and scooter reacts with physical accuracy
🛹 A mix of skateparks and street spots to explore
🌍 Mod.io integration for community maps and content
🎮 Focused on flow, experimentation, and progression through play
There’s no wrong way to ride. Just drop in and see what you can pull off.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.5Kreviews | 93% | — | $2.1M |
| $26.99 | 892ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
😂😂😂😂😂окак покое 67
kupa
scooter flw better i want refund
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Spanish - Latin America, Swedish*languages with full audio support
| $19.99 |
| 557ratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think if they remade the animations and added new tricks the game would be good. Right now i dont really recommend because the animations dont suit the tricks at all.
needs practice to get good, but then a really good game!
игра крутая,плиз добавьте ан киклес и ротор хил
es un buen juego y que por el precio vale totalmente la pena.
bn
i hate that they removed parts this game is ass
g
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $545.7K | 1.5K | 90% | $9.09 | |
| $288.3K | 306 | 72% | $24.99 | |
| $61.2K | 95 | 89% | $16.99 | |
| $0 | 182 | 80% | Free | |
| $29M | 19.6K | 86% | $39.99 | |
| $2.9M | 4.1K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 1.9K | 87% | $24.99 | |
| $2.1M | 3.8K | 75% | $19.99 | |
| $2.1M | 2K | 59% | $59.99 | |
| $2.1M | 2.5K | 89% | $27.99 | |
| $2.1M | 3.3K | 87% | $29.99 | |
| $2.1M | 2.1K | 65% | $12.49 |