
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a visual novel that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When the world is coming to an end, who would you want to speak to one last time?
In that final moment, if you could accompany souls wandering between life and death, what words would you choose to share with them?
Schrödinger’s Call gently unfolds a picture-book-like world.
It speaks softly to your heart, helping you notice what truly matters, once more.
Through the lingering regrets of others, we hope this story quietly shines a light on you too.
Twenty-one nanoseconds separate life from death.
The moon is about to fall, and only a moment remains before everything ends.
Mary wakes up in a strange room, her memories gone.
Guided by a mysterious cat named Hamlet, she becomes the “World’s Last Confidant.”
With a single phone by her side, Mary listens to the voices on the other end.
To the lives they lived, and the moments they left behind, just before the moon fell.
Phone calls left unfinished by the falling moon. Voices of those still trapped between life and death, waiting for someone to pick up the phone again.
Words left unsaid, feelings never realized, and the people they wished they could see one last time.
As Mary notes down these lingering regrets, chapter by chapter, she walks alongside the voices on the other end—and perhaps, you begin to see what truly matters as well.
How will Mary listen to the words of souls still wandering between life and death?
How will she walk alongside them?
And with only twenty-one nanoseconds left before the world ends, what words would you choose to share with them?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
雖說是自選冒險,但選項自由度不高,劇情可以說是一條路通到底,玩家無法實質性影響劇情的發展。 遊戲靠玩家的選擇推進,但選項在某些時候有點缺乏帶入感,也時不時要玩家在沒有選擇的情況下做出選擇,甚至做出選擇後還要先被NPC反駁一遍,重複幾次後難免對選擇感到有些抗拒。 玩法上帶有一點點推理要素,但感受上只能算是個閱讀測驗,錯誤選項的誘答力幾乎為0,還能隨時翻閱筆記,根本開書考。 儘管遊戲機制和敘事節奏都不太好,但美術和音樂都很不錯,劇情部分可能見仁見智,玩法的緣故,敘事偶有重複、拖沓的感受,整體來說還是滿好的一部視覺小說。建議還是先下載試玩版,感受一下電波合不合再決定買不買。
Cool game. Didn't cry but the story was awe some
故事很感人,好玩!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 321 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
演出十分婉美,故事在終章串聯度蠻強的
E' un buon gioco con una narrativa toccante ma francamente mi aspettavo un po' piu' di interattivita'. Ci soino alcune sclete da fare ma non hanno quasi nessun effetto
虽然只玩了两个章节, 但是即将成为我今年度游玩过的最具沉浸感的视觉小说 音乐渲染和交互非常非常的精致, 每一个人物的挣扎与执念被放大后完整地呈现出来 我很喜欢 !
다른 감동적이라는 혹은 눈물난다는 게임들 몇개 해밨는데 너무 지루하고 공감도 안되는 그저 그런 삼류 스토리 게임이었는데 이건 엄마와 아들, 연인, 친구들의 이야기가 공감도 되고 연출과 음악이 마음을 울려서 너무 좋았어요. 나중에 기억에서 잊혀질때쯤 또 하러 올것같아요.
JEU A FAIRE ABSOLUMENT !!! J'ai jamais autant pleuré devant un jeu qu'en jouant à celui-ci. Le meilleur cadeau que je puisse vous faire est de ne pas vous parler du jeu : découvrez son histoire par vous-mêmes ! Mais vraiment j'insiste : JOUEZ A CE JEU !
An easy recommend if you're a fan of Alter Ego, The House in Fata Morgana, or Urban Myth Dissolution Center. The plot isn't the most novel thing out there, but it's carried by strong visual and sound presentation. Definitely one I'll be thinking about for a while.
打完之後會多一個賽博女兒 瑪莉從今以後是我的女兒了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $25.4K | 67 | 100% | $34.99 | |
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| $3.3M | 7.3K | 95% | $9.99 | |
| $1.2M | 2.6K | 94% | $29.99 | |
| $81.6K | 254 | 97% | $16.99 | |
| $38.1K | 82 | 87% | $39.99 |
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| $343.2K | 729 | 71% | $14.99 | |
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| $342.9K | 2K | 96% | $14.99 | |
| $342.8K | 3.4K | 84% | $4.99 | |
| $343.4K | 724 | 49% | $29.99 | |
| $342.6K | 410 | 77% | $19.99 |