
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
玩了这么久了,游戏整体质量是很过关的,优点缺点就不过多阐述了,这里提几个可以改进的点。 一个是qq空间功能,除了特定的好友对话会有属性加点外,空间踩踩什么的完全是零反馈的。既然主角都可以写日记了,完全可以开一个qq空间说说的功能,写几个特殊经历,加一些同学对话。 还有就是无论是鹅城三剑客还是其他,以主角视角来说小学中学基本上只有选中的角色有特殊经历。但是作为一个整体,一个班级来说经历太少了。大家关系一直都挺好这一点并没有很好的体现出来。还有两两男女线限定,出发点是对的,但作为同学来说完全是可以有同性间的互动吧。 运动选择也是一个点,男生只能打篮球女生只能打羽毛球有点过于刻板印象了。 总体来说就是游戏已经很完善了,文案组也很尽力了,但确实很难去完完全全的体现出学生时代一个班级同学间的互动,那种人情味的交流。期待DLC。
很不错!故事讲的非常精彩而且细腻,体量很大,各种结局,游玩体验很好
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
学生时代的我在玩游戏的时候,热衷于打出更好的GOOD END,就像那时候的我一样:一个在校的大学生,怀揣着对于未来自己的无限想象,自己的心很大,想法很多,关心我们国家命运的的同时也担忧着自己的人生前途,因为我们相信自己是人生的主角,我们希望自己能够更加努力、希望自己能够足够幸运,希望自己也能足够勇敢,希望......自己能够遇到同行的人。 现在,当我在回到家里,坐在电脑前玩学生时代的本体和其他小伙伴做的精美创意工坊DLC,心情难以平复,游戏里的“主角”与我同年,我长大了,他们也长大了,我们也如同“剧本”所演的那样,长大、毕业、工作、生活,一切如此,也一切如愿。没有那么多的惊天动地,当然也不是那样平淡如水,因为有亲人、有伙伴、有朋友。只是,“花有重开日,人无再少年”,一切向那昨日东流水,一去不复还,过去的困难和矛盾已经过去,曾经的快乐也变成记忆。当然明天新的一天,带来新的烦恼,带来新的欢乐,生活的迷人之处亦是在此。 朋友,我不想分享故事,因为每人都有自己的故事,他更加精彩,更加独特,因为,我们确信我们自己就是人生的主角。曾经一位老师对我说过:祝你们成熟也祝你们永远年轻,祝你们能遇到同行的人。我知道一件事,至少在我真正年轻的时候,年轻人最讨厌的是一个一成不变的答案。年轻人最大的宝贵、最真实的自由是可能性、是勇于一切的尝试。答案从不是终点,答案只属于你自己。
good old days
You only need one reason to play this game: Xiao Qingya.
It is quite frankly not a bad game despite the repetitive gameplay and long-winded storytelling, plus the mini games that require good reflexes and memory in order to gain extra points and whatnot. Subsequent new games should be relatively less challenging to overcome, since the player will be able to unlock honor points that can be utilised for an easier start, like higher stats et cetera. I haven't got to the most difficult tier yet, which is something like getting straight A's or having a better placement without much effort.
好玩
好玩。
挺好玩的,创意工坊也有不少优质mod,喜欢中国式家长这种类型强烈推荐玩这款
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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