
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
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Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
毋庸置疑的好游戏!
让我找回了逝去的青春,人物制作也很好
欲买桂花同载酒,终不似,少年游。看到一个评测感触很深,现实不是游戏,是看不到数值和好感度的,变成老登再回首过往,竟然只有无语凝噎。
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了几个周目了,玩上头了,心里总是感慨,要是我的童年能有这么好该多美妙,真有种想回到过去重来一遍的冲动
这是一部很好的游戏,核心就是大家对内心所追求的学生时代的向往,游戏里你可以有青梅竹马,你可以付出努力就有回报,你可以有温馨的家庭,可以有鼓励你的老师,但实际上,很多人初高中都是暗恋三年不敢说话,很多时候学习不一定有回报,家庭也经常吵架,老师也不一定会鼓励和理解你,多数会将目光放在成绩好的学生上,正因如此,这部游戏不适合少数学习顶尖的人玩,同样也不适合不努力学习的人,最适合努力但昙花一现的中等生们,往往他们也是人数最大的群体,努努力力学了12年最终也只考上普通的双非一本好点的专业,但我想说,我的朋友,你已经很棒了,这么多年没放弃的精神就值得被赞扬,只要坚持自强不息持续学习。总有一天你会过上你想要的生活的。“如果很容易就能得到,还叫什么理想” 你们对生活充满乐观,自强不息,总有一天会有属于自己的爱情,过上自己想要的生活,加油!
这游戏我挺喜欢的,学生时期的自己话少不擅长交流,现在我能联系的同学很少甚至可以说没有交往了。玩这游戏我在想如果我能像游戏中的主角一样可以选择,是不是现在的生活完全不一样了。这游戏就像是一种弥补,填补那种遗憾,虽然我知道这是虚幻。
很早就玩了demo而且参与了众筹,比我预期要多好多东西,目前玩下来还是好玩的,也会有开二周目的欲望,但是玩下来女角色台词会有问题,偶尔会被叫儿子、男生、大哥哥,会很出戏,希望好好校对一下,还有增进感情的小游戏有些我并不喜欢(比如戳指缝)但是好像也没办法跳过?
恋爱成分过大,各种剧情拖拉节奏,多结局看点成了和谁凑对。 做题区感到无聊。
very good game, 超级好的游戏!
将近40%的二周目成就获取率就证明了这游戏品质的优秀,而且二周目新增了不少剧情
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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