
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
青春是一本太过仓促的书所以我们含着泪一读再读
又让我重温了一次年少时光。感谢
我要破防了你们可以看我玩的时长足足40多个小时 我不明白为什么会暴雷我要破防了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 4.7K | 94% | $14.99 | |
| $2.4M | 6.6K | 88% | $14.99 | |
| $2.4M | 6.8K | 91% | $9.99 | |
| $2.3M | 8.1K | 66% | $14.99 | |
| $2.4M | 10.7K | 86% | $14.99 | |
| $2.3M | 2.1K | 79% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 149 | 86% | Free | |
| — | 0 | — | — | |
| $57.9K | 301 | 87% | $6.99 | |
| $2K | 21 | 57% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏体量可以,一直有新的玩法出现,到后期刷数值也不腻,平衡得挺好的。最后高考还是有些泪目,那是人生自我选择的第一道坎,那种目标明晰 热情拼搏 久久为攻 生活有意义的干劲,现在社会人的我,好像已经成为消失的心态了,感谢游戏带我重新体会了一遍。
最中幻想,真好啊,感觉尸斑都淡了不少。 欲买桂花同载酒,终不似,少年游。🫡
游戏好玩,但是工作室纯二比,男人味十足。
我是支持国产游戏的,所以在众筹阶段就入了,不过这画风还是呃呃了,有些插图还可以吧,但是带的AI味总是让我出戏.运营的态度嘛...少写点小作文吧. 爬山写祝福牌(绘马之类的)还是很有意思,可以看到对自己的祝福,课有二次元发癫.
体验的不是游戏,而是我梦想中的学习生涯。
就像是做了一场梦,这个过分的美好,过分的真实到通过后久久不能释怀,算是玩的第一款也是唯一一款多次落泪的游戏吧。 现实中,从小学开始,在学校中的经历一直截止到高中都像久久挥之不去的噩梦,曾经有多期盼过同舟共济的友情,有多期盼过真挚的爱情,最后就有多悲痛的失望甚至绝望。日复一日,年复一年,便这样舔着伤口修修补补过来了,补到最后,连自己是什么样的都快看不清了。我特别羡慕故事里的主角,也就是“我”,我同时也羡慕他有这么好的一群同学、朋友、老师和家长,玩的过程中我就在想,如果,大家在学生时代真的都能有这样的一群人相互理解,相互搀扶,那么明媚的阳光将会滋润进每个人的心里直到海枯石烂。 理想,终究不过是理想,当打通一个结局后,已然泪流满面,觉得自己一直以来都不够好,所以搞砸了很多很多事。回神到现实中,抬头看到已然一团糟的生活,回想起年少的经历,不由得哀叹:你都做了些什么啊。。。 感谢这款游戏,让我做了一次理想中的梦,同时也感谢他让我重新树立信心去寻回真正的自己
一把流程很长,开始很有意思,如果多打几遍就很重复了,不点局外拼劲全力学习考试都不如别人随手考一下
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.