
Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.
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Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #53, worst RU #88 · 10 markets collected
About

Scavland is a hardcore survival RPG set in Zalesye, a land ravaged by war and the mysterious Mist.
You are a Vulture - a scavenger surviving on what the old world left behind. Explore abandoned settlements, take dangerous jobs, fight mutants and hostile survivors, and slowly build the equipment and reputation you need to push deeper into the wastes.
Ammunition is scarce, weapons can jam, radiation is everywhere, and preparation can mean the difference between returning with valuable loot or not returning at all.

Zalesye is home to different factions, settlements, traders, scavengers, and survivors, each trying to make a life in what remains of the world.
Meet their people, take quests, build relationships, and decide who you are willing to work with. Your reputation and choices shape how different groups treat you and what opportunities become available.
Some are trying to rebuild society. Others are simply trying to survive it.
Explore a handcrafted open world filled with abandoned structures, dangerous forests, irradiated swamps, hidden locations, mutants, bandits, and remnants of the old world.
But the surface is only part of Scavland.
Discover entrances to underground bunkers and other dangerous locations featuring procedural layouts, creating different spaces to explore across your playthroughs.
The further you leave the safety of known roads and settlements, the greater the danger - and the better the potential rewards. 
Weapons are more than something you find and replace.
Collect firearms and attachments throughout the world and customize them to fit your needs. Change components, experiment with different configurations, and build weapons around your preferred playstyle.
Your equipment defines how prepared you are for the journey ahead. Build your loadout around where you are going, what you expect to encounter, and how much you are willing to risk.

Survival depends on more than what you can find in the wastes.
Traders offer weapons, equipment, attachments, supplies, and other valuable goods - but their best stock has to be earned.
Take jobs, complete requests, and build your reputation with the people of Zalesye. As your relationship improves, new items and opportunities become available.
Every expedition becomes part of a larger cycle:
Prepare. Explore. Scavenge. Survive. Return. Upgrade. Go deeper.

You survived being near-fatally shot by mysterious soldiers said to have come from a far-away land with no Mist.
Now you want answers.
The people of Zalesye speak of the East as a promised land beyond the RO-29 Highway - somewhere untouched by the Mist and the horrors consuming the Continent.
Whether those stories are true is another question.
Explore Zalesye, follow its stories, help its inhabitants, and uncover what the Mist is - and why you survived when you should have died.
Engagement
Reviews
Themes across 542 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gutes spiel ähnlich aufgebaut wie ein " Zero Sievert " hat Elemente von "Escape from Tarkov" Wenn man aber so einen loot shooter macht sollte garantiert sein das der Loot den man in seinem Stash bunkert und erarbeitet auch da bleibt wo er soll und das ist hier nicht der Fall. Der loot im Stash verschwindet random selbst das zeugs im inventar verschwindet nachdem man in eine Ladesequenzen kommt sprich in einen Bunker reingeht oder einfach nur Save/load macht. Diesen Bug haben schon andere bemängelt passiert ist nichts. Solage das vorhanden ist lohnt es sich nicht zu spielen / Kaufen. Auf fragen im Discord wird nicht geantwortet.
This is my very first time putting a thumbs up but writing negative feedback on a game. Tittle for this will be: The game is so beautiful but doesn't even feel like we are getting somewhere ! The beautiful part: - Atmosphere scared the sh** out of me ( in a good way), the feeling of playing this is so nervous and excited at the same time. - Audio is peak, Gun sound from outside safe area pulled your head back to high awareness every single times, along side with monster sound, weather sound. - Overall colors and graphic is like a cherry on top, looting feel satisfied enough. The unfortunate: The entire game feel like they have ambition but want to rush the process and ended up in a hospital. - Aim feel clunky as hell, i started wondering if my grandma has a better aim than me playing this game. - Inventory management is a nightmare, some loot you have to manual rotate it, if you use auto, the piece will rotate back to the original - Too many repair kit, ofc i understand they served under some specific condition, but putting unable to fix if under 70%, or 60%, or 10% is insane. Like who dafug carry 8 repair kit taking half inventory just to fix a damn gun ?, not to mention clothes - Quest felt boring, repeatedly, same patterns every single times - Some loots that are close, and behind the building making it very difficult to pickup (honestly maybe they should put camera rotation to this game) - The map is beautiful ngl, but do i really have to walk for the rest of my life ? Anyways, maybe I'm being too sensitive. But again, the game has so much potential, just need a lil bit more work
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| $522.8K | 1.8K | 92% | $14.99 | |
| $522.9K | 2.2K | 93% | $9.99 | |
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| $9.2K | 30 | 63% | $11.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian, Simplified Chinese
Hours played at review time, across 542 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unsub gang
Le falta pero esta bueno
I know i've played it only for a small amount of time as of this review, but this game is a ton of fun, its going to be the game i play on the go, and in bed for a long time. They nailed the feel, and it also feels fresh from other games like this in the genre! Highly Recommend!!
game VERY good. To add ive put 60+ hours into this game pre alpha and my experience is the devs are very responsive when it comes to the community identifying bugs and issues and FIXING it. The game is not impossible. Its Stalkeresk, and Tarkovlite. -loot is logical, you find screw drivers and repair items in toolboxes as you should for example -pixel animations are unique and the level of detail is insane -Lore is a bonus if you are a reading enjoyer -Crafting and NPC trading through tasks and progression -weapon modifications This game is meant to be difficult and challenging. Its well worth the price to pick up and play for a few hours, track its development because this is just the begining.
SWEET AHH GAME ITS EARLY ACCESS MOST OF THERSE TARDS COMPLAINING IT ISNT THE GAME BEING BAD BUT IT DOES NEED SOME BALANCING AND I FOR ONE CANT WAIT TILL KLEAN AND HIS TEAM START UPDATING THIS BAD BOY
В общем так, у игры есть плюсы (атмосфера, пиксельная графика, музыка), есть минусы. Минусы в основном из-за того, что проект еще сырой, так что скрестим пальцы и надеемся, что баги и фичи оперативно починят. из минусов по механикам: 1. сброс перезарядки оружия при любом действии персонажа. да, это реалистично, но капец как неудобно - на тебя лезет толпа крыс, ты выстреливаешь в них всю обойму и по сути все, тебе надо прям убегать, потому что в том же увороте перезардяка сбрасывается. 2. стамина отлетает просто в момент - учитывая размеры мира и то, что пройти его надо весь пешком, отсутствие долгого бега очень душнит. 3. цены у торговцев - это мое почтение, можно легко 50 к местной валюты просто на аптечки и ремкомплекты всадить. А добываются деньги очень непросто. 4. с патронами тоже проблема - насколько я понял, у торговцев они не обновляются, либо обновляются очень редко. по итогу, с тем количеством стычек, сколько сейчас есть в игре, можно очень скоро остаться с одним ножом. 5. Карта очень упрощена, лично мне не хватает опции своих меток и ориентиров, торговцев. Ну и может маркера в реальном игровом времени, чтобы понимать куда идти, а не открывать блокнот каждые 3 минуты ) казуально, но удобно, да. Про фастревел я не заикаюсь даже ) Заочно ставлю проекту крепкий лайк, но надеюсь, что механики пофиксят - слишком душно пока что.
Трохи дамаг щурів і їх блід понерфити і буде норм
《Scavland》是一款像素风的RPG游戏,故事背景设定于末日后的苏联世界,风格很有《辐射》和《潜行者:切尔诺贝利的阴影》的味道。玩家需要扮演男主Grif在荒芜的土地上搜寻物资,完成各类危险的任务,你得依靠不那么强力的武器和敌人作战。与此同时,你最优先的目标只有一个——活下去。 作为一款以搜打撤为核心玩法的作品,本作的实际体验非常硬核。从一开始你就不仅要面对持枪的敌人,还有大量的变异动物会来将你团团包围。你必须得依靠地形寻找可靠的掩体,想办法将它们各个击破。 除了战斗以外,你还需要食物和水来补充饥饿值和口渴值,同时还要避免因为恶劣环境带来的辐射危及生命。在游戏初期,战斗中的必须品子弹数量也比较稀缺,导致遭遇敌人也需要选择性的展开战斗,有些时候还是避战带来的收益更高。毕竟一旦子弹耗尽,遭遇强力敌人的时候就会毫无还手之力了。 搜打撤里最重要的说实话肯定还是搜,大量的资源和装备都需要通过探索搜刮来获得。你拿到这些物资后,在计算好自身需要的必须品之后,剩下的物资可以用来接取对应的任务来获得奖励,或者直接拿去出售换成货币。不过要记住,如果要出售枪支的话,先拆解配件然后分开出售能卖到更多的货币。 就目前版本来说,装备对比的功能是非常需要的,现在在背包中有多件装备的时候,还需要自己挨个去看每一件装备的属性,来慢慢思考究竟要穿上哪一件,而没有一目了然的属性对比可以让玩家快速找到最强的那一件装备。 需要注意的是,游戏内的武器和防具都有耐久度的限制,一旦耐久归零武器甚至有可能在战斗中直接毁坏,防具也会仅有个位数的属性。在这个机制下,对付一些杂兵敌人时可以换上一些比较一般的装备,把强力装备留到关键时刻再使用。但是如果一不小心在战斗中死掉,背包里的许多物品都会失去,所以还得想办法常备几个医疗包保证生存。 游戏的地图非常大,许多资源都是会重复刷新的,如果能记住位置,就能稳定找到获取物资的途径,这是一个不错的优点,如果能在左上角或者右上角加上一个小地图就更好了。虽然首发时中文没有如期而至,不过在最近的更新中也是火速支持了中文,目前还有一小部分文本是以英文显示的,但是已经几乎没有影响了。 总体而言,《Scavland》是一款玩起来非常硬核的像素风俯视角搜打撤游戏,前期不仅角色本身战斗力比较低下,生存资源和子弹获取途径也不够多,给玩家造成了比较大的困难,随着推进到中后期就会渐入佳境。战斗部分角色的射击手感和动画都非常流畅,尽管没有割草的爽感,但是对于辐射》和《潜行者》等经典作品的致敬意味很足,喜欢这类游戏的玩家能获得不错的享受。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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