
An embroidered dark medieval folk tale. While life in a seemingly ordinary village is all about simple chores and idle gossip, sinister secrets hide below.
Modeled estimate, not a reported figure. How we estimate →
About
We're still waiting for Valve to officially verify Scarlet Deer Inn, but we designed the game to work well on it.
ABOUT
Scarlet Deer Inn is an embroidered dark medieval folk tale. While life in a seemingly ordinary village is all about simple chores and idle gossip, sinister secrets hide below.

Beautiful hand-painted backgrounds and traditional animations crafted from physically embroidered frames.
A world filled with colourful characters.
Hidden shortcuts in the dark that make each playthrough easier.
Folk music inspired by the Middle Ages and performed on traditional instruments.
THE STORY
Elise is a mother of two. She is not exactly extraordinary, and there are no heroic epics written about her.
Her circumstances will force her to explore unusual places and face dark, terrifying situations.
THE TEAM
Attu Games is a husband-and-wife team from the Czech Republic. During the development of Scarlet Deer Inn, their duo expanded into a trio with the birth of their baby, bringing a whole new level of chaos to the process.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为一款游戏失去了游戏性,我能理解制作组想要纯粹的艺术体验,但是npc的名字不显示,没有小地图,所有的任务引导纯靠自己去找。但这样的话,你做成动画短片不是更好吗?更能让大家欣赏到你的优秀艺术设计,也不会被人诟病游戏性的缺失。从个人来讲,我不推荐现阶段购入此游戏,只需要加入一个方向箭头在屏幕最上方都可以让游戏体验变得更更更更更好
《红鹿旅馆》是由来自捷克共和国的夫妻档团队制作的叙事平台跳跃类游戏,从绘画、动画、编剧,到编程、音乐和游戏发行,都由夫妻两人一手包办,挺牛的。 玩家将扮演红鹿旅馆的老板娘艾莉丝,原本跟自己的孩子过着平静的中世纪乡村田园生活,谁知出门送个东西的功夫,就遇到各种奇怪的事情。好不容易死里逃生回了家,发现孩子还失踪了。为了找回孩子,她不得已跟随着有限的线索,深入阴暗的地表下展开探索。随着更多的失踪细节得到呈现,原本掩埋在小镇背后的真相也逐渐浮出水面。 初见本作,最吸引我的是其富有特色的精致绣花美术,几乎全部角色动画都采用了真实的刺绣工艺进行制作(即实体刺绣制作素材再进行动画处理)。布艺纹理、针脚细节清晰可见,搭配清新柔和的手绘背景跟舒缓悠扬的乡间音乐,形成了仿“吉卜力”的治愈美术风格。游玩过程如同看动画一样享受,美中不足的是角色缺少全程配音,如果有的话,代入感还能更上一层楼。 尽管画面观感清爽治愈,故事内核却夹杂黑暗惊悚元素,包含怪物、诅咒相关设定,还有少量轻度血腥与暴力画面。不过整体尺度克制,不必过度担心,整体基调不会一味压抑,配乐总能在合适节点缓和紧张氛围,胆小玩家可放心尝试。 玩法以平台跳跃为核心,穿插大量跑酷桥段,同时搭配火把探索、机关解谜等内容。单论操作门槛,个人觉得很低,完完全全就是小儿科的级别。至于有些人说它很难,主要是因为存档点很少,加上角色触碰陷阱即一击毙命的机制,每次失败都需要从存档点重新跑路,容易产生挫败感。好在地图规模有限,随着游玩解锁各种捷径(比如放下的楼梯,从另一侧才能打开的门之类的),重复赶路耗费的时间会大幅减少的。 要我说,游戏较为明显的短板是缺乏引导,于我而言,弱引导设计反而强化了探索沉浸感,但对于容易迷路、操作不太熟练的玩家,地下区域低容错的黑暗探索体验会大打折扣。 综上所示,《红鹿旅馆》是一款画风别具一格的作品,尽管引导上存在些小瑕疵,但独一份的刺绣美术与东欧民俗暗黑童话故事相辅相成,也值得试一试。 [quote] 加入[url=https://steamcommunity.com/groups/ADZZW]爱の榨汁屋[/url]&关注[url=https://store.steampowered.com/curator/34815366/]爱の鉴赏家[/url],用爱品鉴世间作品,用心流淌真情实感。 [/quote]
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Languages: English, Czech, Japanese, Simplified Chinese, Italian, Spanish - Spain, Portuguese - Brazil, Polish, Russian, Ukrainian
Hours played at review time, across 325 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Artbook?? Artbook please???🥺🥺🥺
I love this game so much ! I am really surprised how good this game is, the storyteling the level desing the music everything !
Recommended. Played through completely on Steam Deck. GREAT ON DECK! Scarlet Deer Inn blends several mechanics that work brilliantly together and keep you entertained the entire time. The color palette is amazingly pleasant, the hand-drawn art style and attention to detail are top-notch, and the embroidered textures combined with gorgeous animations are mind-blowing. The dialogue feels natural and lively, uses local dialects really well, and contains zero fluff. Musically, this is no repetitive background noise... it’s a fantastic score that works great even for standalone listening. The dynamic range and volume respond seamlessly to the environment, setting just the right mood, from gentle melancholy all the way to gloom and dread. For us players from Central Europe, the game is packed with nods to familiar motifs. References to local folklore like the Lady Midday (Polednice), the dark fairy tales of Karel Jaromír Erben, iconic Cinderella tropes, or classic local films pop up automatically. For international players, this will be a fascinating dive into raw Slavic folklore. I’ve been following this project since the very first concept art, and seeing it come to life like this is amazing. An easy 10/10 for me in the indie genre. This deserves nothing but glowing reviews! A delightful 5–6 hours that will just fly by. Scarlet Deer Inn (Original Game Soundtrack) on YouTube https://www.youtube.com/playlist?list=OLAK5uy_m6mneTSO75GrZRTmAvfnYFltcSZRFy4n0
Can’t commend the devs enough for their commitment to such a unique art style and to putting together a gripping story. Gameplay wise although simple it functions well save for the occasional soft lock bug. The game would benefit greatly from a map system and from being at least double the length. Ultimately what lets the game down is the price point for the length and depth of content. The game can be completed in under 4 hours with such little replay value in terms of getting a different experience by making different choices. If you can get this game for under $15AUD, absolutely do so because it will not disappoint. But if you’re looking at the game for full price or even the current sale price of $25.65AUD, save your money because you’ll be left wanting more than the game can provide.
[h1] 没展开的童话,却带给玩家漆黑的绝望 [/h1] 《红鹿旅馆》给我的初印象很好,这种浓浓的手绘画风恰恰是我不能拒绝的,在正式体验之前我以为这款游戏会带给我一段温馨治愈的旅程,但当我玩过之后这款游戏的发展却有些出乎我的意料了… 游戏的一开始的发展其实挺中规中矩的,我们扮演女主角是旅店的老板娘,推进剧情的方式也就是跟邻里打交道跑个腿送东西问东问西聊聊天,但直到游戏内出现的教堂的元素,而主教又喃喃说着亵渎等等字眼,掺入宗教元素的游戏似乎都想要故作高深的表现一下自己,红鹿这款游戏也是其中的一个。 当我们的完成一个小小的跑腿抵达了养蜂人的家后,游戏正式将他的面纱揭开展现了我们面前,这其实是一款手绘画风的黑暗中世纪解密游戏,游戏最开始的美好和治愈只是一种粉饰。 玩下去你会发现,解密又不完全是纯粹的解密,他更多要求玩家在有限的空间和时间下解密,也就是找路。 当我们跌入地底,手中的火把是玩家赖以生存的保障,当火把燃烧,我们可以自由探索、前行,去破解谜题,但是当火把熄灭玩家除非是在篝火处,不然只要在漆黑的路上行走就会遭受攻击;这么一说你可能看明白了游戏的基本玩法,那就是不停的传火,或者说是点亮光明,在这个过程中去破解谜题寻找正确的道路。 坦白来说这个玩法对我来说是熟悉和有趣的,因为我最早也是一名传火者,但在这个游戏内传火真的不是很快乐。 在我看来这个游戏内的传火更多是为玩家创造难题,在一整个过程中不仅传火本身没有乐趣,就连持续传火后也没让玩家感觉到爽感。在这个平台跳跃的解密游戏中,玩家会经历相当长时间的试错,游戏内的提示非常少,也不存在地图和引导,玩家只能一次次点燃火把在黑暗中摸索着前进,你问我这个过程快乐吗,我并不感觉快乐,因为我确实不太擅长解密环节,一次次的死亡试错的过程中可能正是制作组想要带给玩家的乐趣吧。
Perfektná hra! Škoda tichších miest, inak skvele zvuky, vizual.
I enjoyed this game. While it's fairly short and simple (finished it in about four hours), it was a fun experience from start to finish. The art style is beautiful, the story kept me intrigued and the gameplay offered a little bit of a challenge without ever becoming too frustrating. And I also appreciated that the game embraced the darker, more morbid elements found in many classic fairy tales instead of shying away from them.
This game was recommended by Steam quite randomly and I got curious as soon as I saw the unique art. Well I am very happy I did buy it, it was a thrilling experience. The setting made me think of Kingdom Come Deliverance and it is indeed based on czech folklore. This made for a very rich experience with an amazing art style, with a simple yet effective gameplay ♥ And also huge fan of the music !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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