
Here is Scarecropia! Lead at most 400 people to build a settlement. Arm your village to fight against the Goblin army, or invest limited resources in yourself to become unparalleled! Take every cost to survive!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Do not doubt! This scarecrow-like thing is the incarnation of a god! Assign your villagers to automatically collect the resources needed for settlement development, or you can personally carry a dozen logs!


Expand your territory, build houses for your people. And make them work for you! Don't forge to build extravagant solid gold statues to praise your wise leadership!


See these laser towers, built specifically to roast kobolds! There are also turrets and archery towers you can use to defend your home.

Allocate manpower according to your needs (or pure bad taste), and you can even make your creation work 23 hours a day!


Lead your army to face the invasion of darkness, transform into a warrior or archer and join the battle.

Up to 49 kinds of divine powers for you to explore: make traps to hunt goblins, summon fire rain and lightning to torture monsters. And even cast magical magic to change the landscape!

If you're interested in Scarecropia, Please WISHLIST to support us! You can also join our to share your experience!
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
自我抢先测试以来一直在稳步更新,算是个未来可期的好游戏,但目前来看仍有许多可改进的地方 第一就是单个关卡时间过长,整体节奏较慢,一关打下来即使全程二倍速应该至少也要2小时(我个人的话在大多数时候都一倍速的情况下6.3小时只打了两关,应该算很慢的速度了)。这衍生出来的问题就是引入新机制过慢,对玩家的吸引力不足。解决办法的话可以参考星际争霸的战役,加入更细化的线性剧情,引入更多的独特升级 第二个就是地图利用率不足,一关打下来很多地方压根没去过,也用不上,如果开发者想往RTS的方向走,可以考虑解决一下这个问题,这里不展开叙述。 第三个就是防御塔和士兵突出的作用不明显,目前我了解到的防御方式有三种,防御塔,士兵,玩家主体。防御塔比较鸡肋,能放置的范围和攻击范围都太小了,初始点出来性价比低,一级塔伤害还低,材料又贵,能量产一级塔的时候都至少是中期以后了,高级塔要难搞的高级材料更是难以量产。士兵AI有待提升,打着打着就自己跑出去送了。玩家主体进行防御算是最优解了,前期可以射手化身跑打放风筝,后期可以远程放技能地点轰炸,这里点一下战士化身,太脆了,容易融化。 第四点就是走卒(农民)的ai有待提升,这里特指收集食物的走卒,家里没食物了会跑的老远,敌人来了也不会先躲起来,照样往外跑,经常被打。还有将农民转战士的机制也不是很好,貌似是入住战士,射手营地的才会转换成战士,光在面板上调没有用,得把原有的房子拆了把农民挤到营地里才行 小节:游戏整体还是在往上走的,假以时日,必能有所成就
游戏是个好游戏!就是内容太少了!出个遭遇战就好了!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Thai +5 more
Hours played at review time, across 41 reviews with recorded playtime.
有点难,但是上头
虽然有些bug不过瑕不掩瑜,治好了我近期的游戏阳痿
上头!!!好玩!!
非常好玩的一款游戏,带领着小伙伴突破黑暗战胜恶魔
007纯打工人
好好更新 蒸蒸日上
沙盒建造与塔防游戏,玩家围绕稻草人神明进行村庄建设,分配牛马村民采集木材、矿石等资源,建造住房、仓库等设施,过程都是全自动的,同时也能够自定义小牛马的资源消耗,但是也不要过度压榨。玩家可以亲自采集资源,在敌人来袭时也可以进行战斗,控制人物切换各种职业,掌握的技能也十分丰富。游戏内容还是比较多的,养成,资源管理,塔防,建造,总能找到一个喜欢的点玩下去。
作为一款融合了多种要素的生存建设游戏,本作我愿称之为小“黑奴帕鲁”,玩家在游戏中并不用事事亲力亲为,只需要初始时间收集一些物资,便可以开始等待召唤出来的村民自行收集资源,玩家需要做的只是确定研究内容,建筑新的建筑,以及根据敌人进攻的节奏组建自己的军队,游戏的整体内容较为丰富,非常值得喜欢此类游戏的玩家一试。 太长不看版购买指南 挂机+养成+塔防+俯视角动作等诸多要素融合 简单易上手,内容非常丰富 [h1]虽然看起来简陋,但是体验却异常优秀的作品[/h1] 不得不说本作可能是深谙了一些手机上头游戏的精髓,不需要玩家过多操作,但是却能让玩家感到爽快的神奇体验。其实其归根到底就是挂机游戏的理念加上了丰富的要素,并且伴随着游戏流程的推进在视觉上给予玩家较为大的震撼。而本作可以说是完美的做到了这一点。 游戏的玩法非常的简单,玩家只需要开始时候搜集一些启动资金资源,然后召唤出一定数量的村民之后玩家即可解放双手,然后开始选择建造和科研的方向即可,你可以将其理解为一款稍微复杂一些的挂机游戏。而游戏的内容丰富则构成了游戏的内核,游戏中有着非常大量的建筑和融合了一些策略游戏的信仰系统,玩家需要自己选择发展的大方向,然后制造不同种类的士兵抵御敌人的袭击。 当然了作为一款可以挂机的游戏,本作自然而然的也加入了一些刺激玩家发展的要素,否则游戏也不会有生存建造游戏的标签了,游戏中会随着时间的流逝生成敌人来进攻玩家的家园,这时候玩家就必须要率领军队进行战斗,而如果玩家沉浸于造家的快乐,很有可能会被大量的敌人一波平推直接带走。 [h1]结语[/h1] 内容非常丰富的一款多要素游戏,如果喜欢此类游戏的玩家可以一试。 评分8/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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