
Scar of the Doll is a beloved '90s visual novel remastered for Steam. Asumi goes to Tokyo to search for her only sister whom she has mysteriously not heard from for months. With an intelligent and unpredictable story, uncover a frightening truth in this thrilling suspense mystery.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like "Reading the oldies" but instead of Richard Simmons it's Hisayasu Satō.
A good story with some traces of sci-fi. That's it. It's a VN where the only "branching paths" lead to a game over, but it's always clear where you went wrong (just keep saving in different slots).
This game is not perfect, the character models are cropped, how you get killed and what the "right" choices are to progress though the story are very random, collect this item but don't examine it or you get a bad end is a very frustrating approach to choice based outcomes. It is totally possible to ignore all that though as the game is very short. Yes it's a waste of time but not too much time. What this game really nails is the story. It just takes so many weird turns throughout and its very hard to tell what is going to happen up until the end, feels very fresh. While the soundtrack is somewhat repetitive, that one song from the soundtrack that plays everywhere and is unnamed is cool too. Cool game overall, really good story but the overall package does lack some polish (there is a mouse cursor in one of the screenshots) but then again at least we got an English translation. Makes you wonder how many more of these crazy stories we are missing out on from this era of Japanese visual novels. For how criminally cheap this is, definitely worth it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
少々グロテスクな要素やホラー要素があるので、そういうのに耐性がある人にはお勧めします。世界観が唯一無二で面白い。 チャイルドドリームさんの他の旧作もファンでした。永劫たる振り子だったかな。いつかこちらもリメイクされて、Steamで遊べるようになればいいのになぁと思います。
Interesting visual novel experience that had me drawn in from the get go. Has some twists and turns along the way and never gets boring or loses momentum.
Let’s get this out of the way first: this is [i]not[/i] a AAA game, it’s a low-budget independent visual novel that clearly lack polish. Location backgrounds are reused, music loop points are very obvious, the dialog feels flat at times, and some of the characters feel under-developed. It’s also very linear – there’s one ending, and very little possible variation in the journey. The puzzles, if you can call them that, are relatively simple. There are plenty of ways to die, but it’s fairly easy to work out the correct sequence of actions. For early deaths, the game even tells you where you went wrong. There was only one point where I had trouble working out what I was supposed to do. None of that gets in the way of the thought-provoking story Hidehisa Miyashita tells. There’s plenty of suspense and surprises, and you really don’t know how all the pieces will fit together. It leaves you with plenty to think about. The game does feel dated – it’s definitely a product of the late 1990s. It’s not surprising that it didn’t receive an English translation at the time. I won’t say it’s an overlooked masterpiece or a must-play classic, but you can see its influence on later visual novels and interactive fiction. Considering the low price and frequent discounts, it’s good value. You’ll probably find it particularly interesting if you appreciated Miyashita’s writing for the RPG Folklore.
Gotta admit - this visual novel was worth the price. The visual part isn't great, but the novel part is fantastic. A few twists and turns with the story, and an interesting conclusion. Also, great to see a visual novel that isn't about adult content.
I wanted to like it. I saw a video essay on YouTube that didnt spoil anything and decided to give it a try. It underwhelmed my expectations by a wide margin. It’s very clunky, slow, repetitive, and the surprise can be guessed from the beginning. Do not recommend.
Chill horror game 90's vibe kinda fun
That was ♥♥♥♥♥♥♥ awesome
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $987 | 63 | 87% | $1.19 | |
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| $991 | 66 | 53% | $0.54 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $312.9K | 1.2K | 94% | $14.99 | |
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| $83.7K | 552 | 98% | $8.99 |
| $76.4K | 308 | 91% | $14.99 |