
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $94.5K — a different platform, not this one.
Regaining consciousness you smell the damp. Opening your eyes you see the stone walls of the chamber flickering by the light of the fire; you stumble to your feet and kick a helmet clattering across the floor. Slowly the ache in your head begins to subside and you notice the beginnings of a passage. After a few steps the darkness consumes you. Returning to the safely of the fire you see a LIDAR scanner on the floor - a trigger press results in a faint glow coming from inside the helmet. You put the helmet on, adjust the beam-width and proceed into the abyss…. Inspired by Gone Home, Dear Esther and Proteus Scanner Somber is a cave exploration experience. With stunning visuals and a terrifying theme, it is the 6th major video game released by Introversion Software - creators of the million selling, BAFTA award winning Prison Architect as well as Uplink, Darwinia, DEFCON and Multiwinia.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.09−70% | 97ratings | 74% | — | not modelled |
| $2.09−70% | 3.2Kreviews | 91% | — | $94.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 188 | 78% | $16.99 | |
| — | 29 | 64% | $19.99 | |
| — | 50 | 64% | $1.99 | |
| — | 62 | 90% | $6.85 | |
| — | 618 | 86% | $19.99 | |
| — | 117 | 70% | $4.99 |