
A world where snow falls, a landscape of dream-like memories.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
人を選ぶゲーム 個人的にはスーパー好みのゲーム 歩くだけです
雪降る無人の街をただひたすら歩き続ける、個人開発のウォーキングシミュレーター。 これはゲームなのか……? という気持ちだったけど、さまよう内に発見があって、いろいろと試したくなるゲーム的要素が見えてくる。 苦労の果てに見たエンディングで恐怖と切なさを感じた。すごいゲームだ。 --- ノーヒントでも2時間近くさまようとある程度のアイテムは収集できる。 3時間近くなるとEND1への活路が見いだせてくる。 でもEND2はかなり鬼畜なので注意……! [spoiler]まず発見が困難なうえに、到達するまでに壺おじアクションを要求される。円錐をこれほどまでに憎らしく思ったことはない……![/spoiler]
It took me 7.5 hours to do 2 playthroughs of this game. the first at about 3.5 hours, where i got ending 1. the second at about 4 hours where i found all memories and got ending 2. this game is a masterpiece. it's simple. it's definitely not going to be for everyone. but if you want something that will make you feel all kinds of emotions, this game is definitely worth playing through to completion. list of emotions a playthrough of this game will make you feel: - wonder - helplessness - longing - confusion - triumph - frustration - wonder - worry - happiness - awe - doubt - fulfillment - sorrow - comfort and potentially more! (in no particular order) also, this game is deceptively difficult. its a lot about memorizing minute details in the map. learning how to navigate in an often disorienting environment. it also serves as one of the more difficult platformers i have played in the last 15 years. i may update this review with a more proper review at some point, but I mainly just wanted to let it be known that if you see people saying this game is too difficult because it lacks HUD or because of the short draw distance or because of some other reason, take a second to ask yourself if you're willing to just get absolutely lost in a game or not.. like lost in the truest sense, because sometimes the best way to find things in this game is to do exactly that. If I was going to summarize this game in a single sentence? "find yourself by getting lost." overall, I give this game a solid 9/10... I just need a bit more story, because sayo is just too wholesome.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
物静かなBGMが流れる雪の街をただただ彷徨い歩き、時々何かを見つけて思考を巡らす… これだけで十二分に楽しめそうと感じたのなら、一度プレイすべきです👍️ [spoiler]ぷんの螺旋足場[/spoiler]は許さない
ходилкин бродилкин чето не понял корч забыл деньги вернуть
really great little ynfg
要素のうち最後の1つがなかなか見つからなかったものの、11時間プレイして全実績解除。 まず雰囲気だけで気になったので購入、ひととおり探索した後自分でマップを作ってマップ埋め気分で各要素を回収していたらEND1,2を回収。ゲーム自体に壮大なストーリーがあるわけではないし各エンディングも短いものだが、なぜだかとても心に響いてくるものがあった。 探索だけでもとても楽しい。安いので雰囲気が気になった人は買ってやってみてほしいし、地道なゲームプレイに苦しさを覚えないのであれば是非両エンド回収までやってほしい。 寒さの厳しい冬の日にやると没入感が高まるのでさらにおすすめ。
Не вижу смысла в этой игре. Разраб наверное хотел передать чувство одиночества, но вышло так себе. Буквально ходишь по одной большой и пустой локе и занимаешься так сказать "Пойди туда — не знаю куда, принеси то — не знаю что". В этом куске японского геймдева вам нужно будет: 1. ходить 2. слушать один и тот же трек всё время 3. ходить 4. ходить Кароче какашка
I understand the point is feeling lost, but it just gets frustrating after a while. I think the world could be half the size and accomplish the same thing with a lot less frustration.
GOOD
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