
SAY NO! MORE is the world’s first NPG (NO!-Playing Game). Play as an intern with a burning desire to say NO! to everything and everyone. Customize your character, say NO! in different styles and languages, clap back at mean colleagues and change the world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 12 → 1/day in the week after.
About


Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 2.9Kreviews | 89% | — | $103.4K |
| $14.99 | 37ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NOOOO !!! NOOO !! NO !! NOOOO !! NO !! NOOOOOOOOOO !!!!!! NOOOOOO !! NO GAME !!! NOOOOOOOOOOOOOOOOOOOOO REVIEW !! NOOOOOOO FUNNY GAME !! NOOOOOOOOOOOOO !! NO !! NO ENJOY !! NOOO ...WORTHY !! NOOOOOO !!
O jogo em si tem mecânicas simples, o foco dele está em passar uma mensagem difícil de forma bem humorada, e ele faz isso muito bem! Como alguém que já foi muito complacente, sempre aceitei tudo que me mandavam sem me opor, eu fiquei bastante satisfeita com a maneira que o jogo aborda a dificuldade de se impor em ambientes como no trabalho e na vida pessoal. A personagem passa por várias situações desagradáveis e no decorrer do jogo aprende maneiras de se sobressair nessas situações. O jogo ensina que você não vira um monstro por querer impor suas próprias vontades, SAY NO MORE!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好魔性的小游戏,画风抽象独特,玩法轻松解压,作为一名初入公司的实习生,大胆地向不合理的要求说“NO”,随着剧情推进不断解锁花式说“NO”的能力,搞怪中带着点鸡汤。注意让粉色进度条走完能触发额外剧情,我一开始光顾着摁空格了,差点错过。 [spoiler] 又名一个午餐盒引发的血案,你们就放过主角的午餐盒好吗?好的。 [/spoiler]
Haha, This game was so funny. I'm a socialist now
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO That's actually how good it feels to say No to situations we often say Yes to unwillingly. Love the humour and absurdity of this game. Give it a try it's therapeutic.
Забавная и не долгая игрушка на вечерок. Освежила меня после трудовых будней!
包里的小游戏,通过不断点no讽刺服从文化的荒诞轻喜剧(游戏本身不也是一种服从文化吗?)没想到演出很精彩,以游戏来说运镜相当大胆,影感很浓,言浅意深,挺有意思的。 故事天马行空轻平快乱,可能因为配色艳丽和低多边形的关系极其[b]助眠[/b],只要靠床上玩,不出一章就会像猫一样融化……镜头晃来晃去看晕了?惊醒时发现因为一直不say no导致mean mean同事困在土拨鼠之日里无限循环,绝望地一遍遍请我去倒咖啡,何其可怜!带任务的npc叫不醒一个真睡的玩家,也不知道谁才是真社畜。 严格定义的工作是近代尤其是大工业资本主义后才被发明的概念,劳动的商品化与道德价值挂钩自有其真意。不去老生常谈这个,更现代性个人化的问题反而是如键盘一点形成习惯、太容易对一切say no将会导致或者错过什么,游戏里已然暗示了。怀疑、接受和拒绝间的尺度把握才是最值得考虑的。 总之罗素说过“工作的道德正是奴隶的道德”,能玩这游戏的多半也是闲人了,消费社会,不以懒惰为耻,多以无用为荣^ -^适当拒绝让世界变得更好。 [spoiler] 结局是建立工会优化老板,通过罢工谈判争取光明(而微小)的未来。(可能也是目前唯一解了) [/spoiler]
Игра не большая, всего около 90-100 минут прохождения. Сделано красиво, сюжет неплохой, и в целом от игры я кайфанул. Отличное пополнение для коллекции игр, в которое, я точно ещё вернусь. (не прошеный совет, лучше брать ключ, ибо так она стоит не дешево)
НЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕТ
нет
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $37 | 1 | 0% | $1.99 | |
| $0 | 379 | 96% | Free | |
| — | 0 | — | — | |
| $507.9K | 1.1K | 95% | $19.99 | |
| $78.5K | 194 | 97% | $19.99 | |
| $5.5K | 119 | 99% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.4K | 196 | 82% | $19.99 | |
| $103.4K | 94 | 74% | $29.99 | |
| $103.5K | 794 | 90% | $6.74 | |
| $103.4K | 231 | 86% | $19.99 | |
| $103.5K | 272 | 86% | $11.99 | |
| $103.5K | 218 | 61% | $19.99 |