
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Most likely between $195.7M and $554.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 97% | approximately $326.2M |
| PlayStation | $39.99 | 96% | — |
| Xbox | $39.99 | 92% | — |
| Epic | $39.99 | 98% | #38 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3473 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
after 460 hrs. i beat the game in 296 hrs. on my main save. its 4:18am and i haven't drinkin water in 10 hrs. 100,000MW of power. only belts and drones. it is finished. but it has just begin. i plan on 100% the game on the save and then starting a new one where i will use everything and take my time building and planning. I did quit after my first 75hrs. for alittle bit. it was hard. then i just pushed threw it. im part of the 6% that finished Phase 5 and that's crazy. I'm going to bed now.... just buy the game....
I really wanted to love this game. I tried several times to get into it and failed miserably because of a strong lack of ergonomy and a broken logic. For example, a fuse tripping because you do not generate enough current for the load, how absurd is that? I thought it would be carefully designed, obviously it is a game so I was not expecting something realistic, but at least I wanted something coherent. It is not, it is messy but not properly messy, just mindlessly messy. I thought it would be better after developping a little bit more the factory, but it just accumulates more and more inconsistencies, it looks like developpers never had any scientific training, but I am sure they did for creating this kind of game. I wished for a Factorio-like game in 3D, but now I am disappointed, it is clear that the development team put very little effort in the core mechanic design of Satisfactory, and far too much in superficial stuffs. I like how it looks and I can tell it has a strong potential, but for now it is still just a rough draft, clearly not a version 1 yet, despite being labelled "1.2", rather a version "0.7".
1. Start your journey and explore. 2. Build your first factory 3. Realize the factory can be better and more efficient (Re-build it) 4. Realize the factory can be better and more efficient (Re-build it again) 5. Realize the factory can be better and more efficient (Re-build it once more) 6. Unlock high tears 7. Contemplate life decisions 8. Realize the factory can be better and more efficient (Re-build it again)
Had a blast playing awhile back, but trying to play with friends now and none of us can stay connected to host for more than 10 minutes before losing connection. We've tried different hosts, port forwarding, looking everywhere online for a solution and nothing seems to be working so...I'm just at a loss.
I'm definitely too stupid for this game but its great anyways does get a bit laggy on my computer once I really build up but otherwise I like this game quite a bit
"...studio runs active gender/racial diversity fund; writer is fund ambassador."
СТРОЙТЕ ЗАВОД, СНОСИТЕ СТРОЙТЕ ЗАВОД, УСТАЛИ СТРОИТЬ ЗАВОД? СТРОЙТЕ НОВЫЙ ЗАВОД
Согласилась по фану поиграть с тиммейтиком в Satisfactory, не заметила, как меня в процессе оформили на вторую работу в FICSIT Траву за последнюю неделю, трогала только в игре помогите
Купил игру, чтобы развивать логику и пространственное мышление. В итоге развил в себе только две вещи: лютую ненависть к местным прыгающим паукам и привычку считать в уме массу железной руды в минуту, когда пытаюсь уснуть. Если у вас есть лишняя сотня часов жизни - смело берите.
Satisfactory is a perfect factory-building game that allows you to fully exploit a beautiful, vibrant alien planet while giving you absolute freedom over your designs. You have complete control over how your factory looks and functions. Want to build a chaotic, tangled mess of conveyors? Go for it. Prefer a perfectly calculated, hyper-optimized facility running at 100% efficiency? You can do that too. Or maybe you want to construct a colossal megabase that majestically dominates the landscape while heavily polluting the environment. The game lets you choose any of those paths. On top of the incredible base-building and exploration, it also features a surprisingly fun, fast-paced first-person combat system to keep things exciting.