
Saomi is a little adventurer who likes challenges and exploring new places. In this adventure, Saomi sets out in search of a very rare diamond that was lost in an old family treasure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 74reviews | 95% | — | $4.4K |
| $3.99 | 32ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um ótimo jogo pra testar suas habilidades de pulo, pulo duplo e dash. E, no meu caso, comprovar que eu não tenho nenhuma!
This game is a bit more challenging than the rest of the games Naoka Studio made, be warned casual gamers because it might not be so simple. In the end though, it is pretty fun, as well as short like the rest.
Bonito, plataformas, saltitos, tampolines, cortito me gusto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Russian, German, Korean
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se você quer um jogo para desestressar bom, esse não é o jogo para vc... PORÉM se vc quer um desafio tenho ctz de que vc vai gostar.
Tente e morra, jogo bom para passar raiva mas quando passa a fase dá uma injeção de dopamina ferrenha, recomendo (e boa sorte).
This game is fun, but as soon as you beat the first world, the difficulty level ramps up disproportionately. Right at level 21 when you gain the dash ability the game becomes less fun, and more of a chore since the jump, dash, jump combo is so difficult to perfect. I threw in the towel. But I leave a thumbs up because many of you are probably better gamers than I am.
Enjoyed my time with this precision platformer. There are checkpoints with unlimited respawns in the normal game mode (the reason I never finished Hatup, from the same dev, where you have to restart a level after five attempts, even if checkpoints are reached). About 105 diamonds are spread over the 60 levels, so you don't need to collect all of them to receive the "100 gems" achievement. You'll die often, but besides 3-4 very hard levels, I very able to move through it without rage quitting. Pleasing pixel art, smooth, precise controls.
Another bit-sized Celeste-clone. Neat mini-soundtrack, easy difficulty, 100%-able in roughly 1 hour. The developers have the controls nailed down correctly, so it is really a matter of making something bigger and better to capture the audience that appreciates Celeste-like precision platformers. I recommend this for anything less than 1.5 bucks (i.e. 50% discount of the face value of 3 bucks).
纯跳刺的小游戏。难度适中,存档的多比较友好。打法时间还是可以的。
착한 가격 착한 볼륨 착한 난이도
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $228.7K | 1.1K | 86% | $9.99 | |
| $5K | 46 | 96% | $4.99 | |
| $1.9K | 47 | 96% | $1.99 | |
| $1.8K | 24 | 88% | $3.99 | |
| — | 0 | — | — | |
| $182.4K | 648 | 87% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4K | 157 | 71% | $0.99 | |
| $4.4K | 60 | 98% | $4.99 | |
| $4.4K | 66 | 91% | $3.99 | |
| $4.4K | 173 | 75% | $0.99 | |
| $4.4K | 63 | 70% | $1.80 | |
| $4.4K | 496 | 75% | $0.49 |