
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Most likely between $2.1M and $5.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 97% | approximately $3.4M |
| GOG | $9.75 | 96% | #82 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
物理シミュ×自動化な2Dサンドボックスゲーム。 資源を掘り、多種多様な装置を使って様々な反応を起こしていくことで金などを集めていくゲームです。 装置の設置はリソースを使うことなく行えるため、マインクラフトのクリエイティブのイメージで「僕の考えた最高の自動化設備」の組み立てを楽しむ事ができます。 デモ版には無かったチュートリアルやメイン目標なども初期リリース時点で用意されており、追加要素盛りだくさんでとても面白かったです。 難点として、物理演算が沢山行われているためゲーム進行と連動してどんどん処理が重くなっていきます。 上記が改善され、コンテンツが拡充されていけば文句なしの神ゲーになると断言できますね。 以下終盤向けのTips。 [spoiler] 金は溶かして融解金にすると体積が半分になります。パイプでの液体輸送も出来るので、邪魔にならない場所に大きな集金タイルを貼って移動させると楽に管理できます。 [/spoiler]
Had a lot of fun with this. Took around 8 hours to complete the current early access campaign on my first blind run, up through tier 7. Definitely has a lot of potential. The design choice to have production buildings be completely free is incredibly refreshing. The most tedious part of most production/factory games is manufacturing building to manufacture more buildings, so being able to experiment and overdesign without having to manufacture buildings in this game is great. The biggest weakness of the game IMO is how linear the production pathway is. You dig up sand, dunk it in water for wet sand, shake that to get residue, burn that to get burnt residue, drop that to get seeds, dunk those in water to get wet seeds, etc, etc. There is exactly one process you can perform with any given production resource, and that process then produces exactly one kind of output resource that you can continue refining (and possibly some gold, depending on the processing step). The crafting tree of any production resource is just a straight line, with some water or heat tossed in every now and then. Hopefully the full release will have more complex production chains.
結構前に体験版やってたけど、日本語対応したのもあって結構遊びやすくなったと感じた。買って絶対に損はしない。
I played through this in just two (admittedly way too long) sessions, the concept is super fun and addicting. It's also one of the most well-polished games I've ever played, getting close to Factorio-levels of technical perfection, even though it's still in early access. Insane to think it's made in JavaScript. You can absolutely feel how much love, care and attention the developer puts into this game. Content-wise there is still potential for expansion and progress rebalancing to increase the playtime you get out of it, but that's not to say it feels incomplete or anything. I'll be happy to play through Sandustry again and again as future content updates come out, and I'm also very hopeful for its modding scene to grow.
This review is written after playing it for 20+ hours and getting all achievements. I reached the end of the game by now, too, but the game already offers quite a lot until that point. This game was so much fun! I love the idea and the simplistic graphics. The game runs really well despite having so much going on. You can upgrade all your tools and unlock new blocks to increase the efficiency of your factory and unlock new methods of building. I would just have changed one or two things to make this game truly 10/10. -First of all the massive slow down when you select items for drone transport is super annoying. Make me select it and use my normal movement speed.... otherwise that feature is just tedious to use. -Make me transport gas better. Having to rely on it to lift up is also a bit ♥♥♥♥♥♥, as it sometimes gets stuck on corners and just takes ages to get where I want it to go. -Give me some more upgrades for my tools, or let me upgrade the later tools more. You get a mining laser and an electric drill later, but the drill is almost useless with how slow it mines. The laser is alright, but you can't upgrade the size or drill speed at all. If this game ever supports mods this will be incredible!
Crazy good physics based factory automation game. Played 11 hours straight in one sitting. I haven't played something i liked as much as this game for a long time, buy it and just watch some sand getting launched around. Early access content can be finished around 10-15 hours but you can try to optimize your factory even more. Don't listen to people that say things like "I had to wait while the game ran in the background", this is a unoptimized factory builder cry. You can go and try to optimize your factory further even after the content ends which is also super fun. More content will definitely come, highly recommend this one.
Very satisfying mining and automation game. There is not much of an endgame right now, but it's so fun, that I am considering to just start over and optimise my designs. I am looking foreward to future updates of this early access title. Bugs: Found exactly one bug and it was fixed within one day. Performance: Starts out great, even with thousands of resources beeing physically thrown around. In the lategame fps dropped quite significantly, but only after roughtly half of the entire playable area was filled full conveyors.
Sandustry hat mich von der ersten Minute an gefesselt! Das Spielprinzip ist extrem motivierend und weckt ständig die Neugier, wie man seine Produktionsketten noch effizienter gestalten kann. Das Jonglieren mit festen Stoffen, Flüssigkeiten wie flüssigem Gold und Gasen macht unglaublich viel Spaß und bietet eine tolle logistische Herausforderung.Einziger Wermutstropfen: Für das Endgame könnte noch einiges geändert werden. Sobald man alle Technologien freigeschaltet hat, fehlt es etwas an Langzeitmotivation, da man am Ende nur noch riesige Mengen Gold für Achievements anhäuft. Hier würde ich mir für die Zukunft dynamische Aufträge oder neue Materialien wie Seltene Erden wünschen, die man mit dem Gold extrahieren muss.
Banned from their discord for trying to keep them on-topic related to the game but they insist on talking about current events instead. Told the "mods" with "APP" next to their name that they were blocked and they couldn't figure out how I did it so they banned me over it LMFAO Very one sided discord that CONSTANTLY talks about current events and NOT the game. This downvote is the result of your actions and I hope it brings the glaring issue to light that this ♥♥♥♥ is starting to happen EVERYWHERE and it needs to be stopped.
Delightful