
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 2005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu qui était prometteur, MAIS a chaque partie tu as 1 voir 2 cheaters : meca/joueurs invisible, meca/joueur qui vole, noclip, aimbot, vol les coffres dans des salles qui sont fermées, augmentation de la vitesse de tir des canons, etc... Arc Raiders bis
I'll start with the good. The premise is good, world is really cool and the locations have really cool design. The mechs are just sick and large scale fights feel cool. The game itself has massive potential and the roadmap seems promising, if they can deliver on promises and listen to community feedback, this will be a great game. That's about it. It's insanely hard to start if you haven't played non stop since release. It is ruthless game. There is no form of gear based matchmaking and all the fights are geared towards just whoever has the most progress down the tech tree. I played 8 ish games today and only successfully extracted in two of them. 1 I lost to another mech fair and square, the other 5 I got ♥♥♥♥ stomped by a mech multiple tiers above my own. Very frustrating to spend an hour looting, to get spotted by a mech 3km away and just run down by better tier cannons and fuel cell spam on a fully armoured mech. The game is riddled with bugs, the spatial audio is non-existent, in 11 hours of gameplay I've run into two cheaters, both when i was hauling significant amounts of loot. TLDR; Amazing potential, really cool concept, not worth the £20 at the moment. The main issue for me is the imbalance in combat and how if someone has slightly better cannons/armour, you just flat lose. I know people will say skill diff, but the gear difference between people in the same lobby is frankly laughable.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 8.6K | 89% | $29.99 | |
| $7.6M | 31K | 91% | $9.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.6M | 16.3K | 91% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 45.3K | 64% | — | |
| $1.3M | 1.7K | 69% | $24.99 | |
| $71.6K | 238 | 23% | $11.69 | |
| — | 0 | — | — | |
| $108.1K | 571 | 56% | $14.99 | |
| $29.9K | 207 | 87% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very gud
Якщо не тімери, то чітери. Не рекомендую. Кожну 5 катку викидує згри з втратою луту.
Need to fix a lot of bugs/anticheat and fix gameplay its self, its super crazy that 6 ai spawn on a dreadnaught in solos, need to re balance and wipe players due to multiple dupe glitches for the best weapons
new update drops and first fight i get into is with a maxed out trampler with purple reactor bs and max armor. and then i board and manage to kill one but get stuck on a ladder and bugged out, couldnt move couldnt do anything. waited all this time for gear based matchmaking just for it to make no difference. cool,
mal regler , jeu incompréhensible dans son PVP , MATCHMACKING ECLATER ! tu tombe sur des try hardeur qui ont cramé le jeu alors que toi tu commence aucune possibilité d'évoluer ca fait 3 sessions ou on passe notre temps a se faire massacrer ! aucun plaisir ! NEXT
Jeu à fort potentiel codé avec le cul, rempli de bugs. En cas de face-à-face avec un autre Trampler, vous risquez de passer à travers les compartiments de l'ennemi et donc de vous faire bannir pendant 1h pour triche. Le PvP à pied risque aussi de vous décevoir : énormément de désynchronisation, de lag et de bugs en tout genre. Enfin, je termine en disant que la plupart des bugs sont connus, mais qu'ils n'arrivent pas à les réparer. Il leur a fallu 5 semaines pour bannir les gars qui se téléportaient directement dans la cabine, et aujourd’hui c'est tellement "sécurisé" qu'un simple bug du jeu vous vaudra un ban. Passez votre chemin.
I wanted to like this game so bad, gave it so many tries but this game just leaves me frustrated EVERY MATCH. If its not the bugs and glitches (can't even climb a ladder or walk up some dang stairs) especially on the ship, it's the tryhard player base. I thought voyage would be a more casual experience all people want to do is just ruin your run/day. You try to communicate with friendly flares and all people do is stab you in the back. the player base is extremely toxic. Not only that but the game has no matchmaking fill whatsoever! You either play with friends or no one. And none of my friends want to drop money on a game they MIGHT like. This forces player like me to run solo mode against sweats. Solo mode makes this game 3x harder and it sucks. I try using the discord server as a platform to play with others but it takes so long to organize. I end up taking 30+ minutes just trying to form a team, when there are other games out there that have a fill option via matchmaking! I wanted to like this game but all I have now is resentment. GIVE US PROPER MATCHMAKING Also don't get me started on the constant server crashes, were I lose hours worth of loot in the blink of an eye. Also have been hearing a lot about cheaters in this game...smh
a chinese hacker snuck on to my ship like big boss and took my plant and all my baubles
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.