
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 1983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so fun and id love to be able to leave a positive review but i just cant. Between all the bugs and cheaters i lose my will to play. Ive had my trampler blown up in one shot by dudes with the lowest tier cannons, people teleport onto my trampler and one shot me over and over again leaving me unable to do anything but watch the last 30-60mins of my time go up in flames. On top of the cheaters ive had loot disappear into the sand never to be seen again. I can live with the loot glitches but i cant live with the cheaters.
Don't play this game unless you want to screw over a friend or get screwed over every run by not knowing the value of everything during loot distribution. A simple fix, assuming, since it tells you AFTER you've accepted your split how much your cut was worth. The game could easily be good, but this glaring issue ruins it for me in terms of group play.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Completely hacked. Dont bother.
TLDR; Anti-cheat was useless, riddled with cheaters, NOW with the update, they are kicking fair players when the game glitches (for suspicious activity). Suddenly, the cheaters AND the devs are taking your loot. Save yourself. Wait till it's done. At first the hackers were remotely taking your loot (even out of a crate you were actively holding). HOWEVER: They updated their anticheat, and now TWICE I have been kicked from the game for 'suspicious activity' when I am just jumping to the extraction tower ladder and the game glitches out when I grab it and kicks me. TWICE. Both times I had tons of loot, and my ship is expensive. Come on guys. I'll change my review once they work this out, but right now they are literally employing a scorched earth strategy. *Everyone loses*: fair players and cheaters alike. No response from devs when I submitted a request for review, and the second time the system said 'It looks like you've already submitted a similar request.' when submitting for the second time. Pass on this game till they fix it.
Try to have fun and you will be reminded that you have to grind Grind to finally have fun, the function return in the extract doesn't exist for you anymore, die by cheater or a full crew 6 pristine 40 mm cannon while you are not be able to see them because there is a smoke on your ship (don't worry while you can't see your own ship they of course see yours in 4k)
Гра як шкідлива звичка, азарт, швидкі емоції і не здорова привязаність. переповнена чітерами, багами які псують ігровий досвід та сливають тобі катки. Відсутність балансу. Але навіть це не так погано. Відсутність чіткої реєстрації вистрілів. Я як людина яка часто певепешиться на стрілецькій зброї просто плачу. значна кількість файтів програна саме через постріли які не реєструються. Гра бажає щоб ти або стріляв не зрозуміло з якою траекторією вперед або в місце де людина була кілька десятих секунди тому. Одним словом жах. Ну і звісно кудиж без синхронно-запускників(гравці які стартують матч одночасно щоб попасти в один матч) можливо тут ще якась механіка цього не знаю, але дістали люди які очевидно грають разом і ні це не ті що в процесі гри домовились грати в колабі, це люди які справді стартують разом. Також коли граєш соло матчі будь готовий що буде грати проти тебе 2 тіпа на ворожому трамплері. Ну знову ж таки це про "баланс". Загалом потрібно чекати роки 2-3 поки не появиться мінімальні стандарти які повинна мати онлайн гра. Не рекомендую на даному етапі. Через кілька років імовірно порекомендую бо вайб в гри прикольний якщо не концентруватись на тому що грати це з серйозним підходом не можливо)
Not recommended at all, check in again in 3 months or something. Extremely easy ways to cheat, team up with your buddies in solo queue and central features disabled for weeks. Will revisit this review, but the game sucks as it is now.
Its been a whole week, and the devs dont care about their own game, 1 week straight dying to DUPED orbital strikes, not even a cooldown, people can spam orbital strikes and destroy you in less than a minute after 200 hours im afraid the game is dying... CANT even remove the item from the game while its bugged???
played the game 100 hours now and cant recommend it based on the fact this game will be dead in a couple months (if we are lucky it lasts that long). If you're a new player thinking of trying it out I'm here to save you time and money. Don't. You'll be extremely outgunned by this point to think about starting and like I say game will be dead soon. It was fun in the very early stages of release even though game is absolutely riddled with bugs. unfortunately there's endless cheaters and teamers. PC community really screws up some games potentials
Toxic ppl make progression impossible. Unless you feel like going pvp with sweaty nerds that play games 24/7 don't waste your time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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