
Command vast armies across the surface of a star-encompassing Dyson Sphere in this next-gen RTS. Shatter the map itself with superweapons, freeze oceans to create new invasion routes, and control hundreds of units in your quest to dominate humanity's greatest megastructure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
This is a free demo of the next-gen RTS - Sanctuary: Shattered Sun! This demo contains a few single player scenarios to give you a taste of the game. The full release will have multiplayer, an epic single player campaign, a full suite of land, air and naval units. And much more!
Sanctuary will feature a campaign, multiplayer, base building, a flow-based economy, kingpiece commander units, as well as land, sea and air combat.
Every projectile is simulated. Nukes level bases and energy shield generators hold the line against long-range artillery strikes. Sanctuary has a core focus on strategic decision-making over fast-paced micromanagement.

When conventional weapons aren't enough, deploy superweapons that literally break the map.
Watch as your enemies' bases plummet into the sun below when you destroy the structural supports of the Dyson Sphere itself, crumbling the ground from under them.

Seize control of Sanctuary's climate systems to reshape the battlefield. Watch as your enemies' fleets become trapped in ice while your armies advance across the frozen wastes.

Few players will muster the enormous resources needed to build a Titan, but even fewer will survive fighting one.

Destroy the enemy commander and you win, but be careful because if your own commander falls ... it's game over.

Scale matters: wage war across massive 40km x 40km battlefields with up to 10,000 units under your control.
Watch as physically simulated projectiles create unexpected moments of warfare - like missiles striking aircraft in mid-flight instead of their intended targets.

The year is 2758, and humanity's greatest achievement encircles the sun - Sanctuary, a Dyson Sphere housing over a trillion lives. But this marvel of engineering has become a battlefield, its gleaming cities reduced to rubble, its surfaces scarred by endless war. The dreams of paradise have given way to a brutal struggle for survival.
Choose your allegiance among three distinct factions: the pragmatic EDA, the futuristic Chosen, or the enigmatic Guard. Each brings unique strategies, technologies, and units to the fight for control of humanity's greatest creation.

Powered by cutting-edge DOTS technology, Sanctuary: Shattered Sun delivers smooth performance even in the largest battles.
Every explosion, every unit, and every tactical decision comes together in a seamless experience that pushes the boundaries of what's possible in strategy gaming. Watch thousands of units clash without your PC slowing to a crawl.
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Languages: English
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Reviews
Themes across 428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Мне понравилось, эпичные бои с хорошей графикой обеспечены, это Supreme Commander 2.0. Продолжайте, держу за вас кулочки.
ONE WORD: ATROCIOUS MORE WORDS: Basic controls suck - I am not going to go again into build menu clicking one building millions of times while building a queue, thats an RTS deal breaker - I am not going left click and then right click to get rid of a unit selection wtf thats a No. RTS dealbreaker. All dealbreakers are RTS dealbreakers here, not a raandom game dealbreaker. - Always happens zoomed out i cannot hit a unit so my whole group just moves there becasue hitboxes so small - thats an RTS dealbreaker - wtf is wrong with the unit movement, whaat aare those formations? Wtf is this BS - not even commenting on this - To this, notice how makers urge us to try DEMO as if its soemthing that AAAs do not provide - but this isnt a demo, this is BS - youre not doing anything extra here - virtue signalling - everything links to kickstarter straight from the game - this smells scam (partial, that one HEEEY BOYYS WE DO SUPREME COMMMANDER HEEY but actually how? Ohh we do not know....hmmmm wanna more? THE ONLY EVER REASON PEOPLE DO NOT PLAY SC IS ITS STUTTERING AND SLOWING DOWN THIS GAME ON 8/16 CPU with 32GB RAM, 16GB VRAM on RX9070XT is stutterring THE EXACT SAME WAY AS ON ANOTHER COMPUTER WITH RX6800 - did i mention => ITS STUTTERING AND LOW FPS and thats a thing thats not gonn go away just like that, considering youre ONLY ADDING UP MORE TO THE GAME FROM NOW ON!!!! Graphics - actually, besides couple of textures youve wrapped your...digit numbers of surfaces, that are of higher res than original SC game, the game is actually uglier and completely chaotic looking -and thaats an RTS dealbreaker HUD - precisely made for your RTS ENEMIES, not for you....Good luck with your ADHD and PTSD due to the visuals of thaat HUD. WOW, you didnt include the game enders - hevy artillery. I can only assume youre going to do the same with it youve done with SC2 - you leave it out to the end and then adjust its damage so it doesnt "game end" your opponent and you have to spend more time with it and wont rage quit - social engineering from a kickstarters - just never trust nybody. This economy situation simply doesnt allow good games to be released without a massive detriment! Whoever writes anything positive about this either never played an RTS, or just sits in the delusional bandwagon or kickstarters...
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 9.9K | 96% | $12.99 | |
| — | 0 | — | — | |
| $11.4M | 14.7K | 84% | $29.99 | |
| $1.2M | 16K | 73% | $4.49 | |
| $3.1M | 8.3K | 88% | $12.99 | |
| $869.9K | 2.3K | 88% | $12.99 |
Hours played at review time, across 428 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its only a Demo but i love it ...
Demo highlights great potential for the game. It's clearly a modern successor to classic RTS greats such as supcom and TA. There's still a fair bit of work to do but it's clear that the game has great potential as a successor to one of my favourite games of all time, so for those reasons I'm backing the kickstarter. There will be a long wishlist of small changes I'm sure others have already identified or the devs are aware of, noting it is in a pre-alpha state right now and this would be typical/expected of the current stage they are at (stuff like WASD controls, inability to see energy usage of buildings before building -- I'm looking at you shields and T3 alloy furnace), building templates like in supcom (alloy storage around extractors), button to cycle idle engineers, and of course there are placeholders for future buildings and units though I also hope they introduce artillery (it's doesn't appear to be on the list) given I always enjoyed compstomp where I turtled on a LAN game. That said, wave defence already is looking quite fun as a new gamemode to this type of game.
SupCom, but bigger and better than ever. Go support the Kickstarter! Every little bit helps.
I had lots of fun playing the demo. Like many i have been following this project for a while and was excited to see it released as a demo. i played a few matches with some friends just looking at all the stuff. Overall i think the game runs well. There are things that need improvement such as performance when lots of units are on the field but I'm sure the team works on those things. i played the campaign mission and it was fun and looked at the other resources showing off all the units and a nuke that causes the destruction and terrain change shown in the trailer. excited to see what comes.
Shows promise, but really needs a lot of work before it can really be properly evaluated. The gameplay looks good so far with a lot of supreme commander vibes, and logical unit progression, though many features are missing atm, such as unit patrolling and group assignment etc. The voice acting for the campaign is a sour note for me, I have had more pleasant root canals in comparison to the jarring and abrasive VA for Thompson.
really early demo player here great game just not a full game to play but is very good highly recommend best rts game ever made if they keep up the good work and they have shown they they will
Scratches that Supreme Commander itch. Generous demo.
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