
Samurai: Ronin's Path is a dynamic action game set in feudal Japan. Fight in true samurai style, unlock new abilities, avoid death, and cut down your enemies using an extensive arsenal available to Asian warriors.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is 5 euros so you getting what you paid for. The game starts with like 10 people attacking you for God knows what reason. I could slash and jump forward...when it works. Anyways, when you kill those guys and move a screen forward you have the same. About 10 guys or more will attack you. I stopped here as it was enough. I understand that this is a one man show and thus i will not ask for a refund as I wish to encourage the creator to fix this and get better making games. This one is a good start. Good luck man. In this state I cannot recommend it. yet.
Sluggish and boring actions, fights, not very responsive controls.
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Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Spanish - Latin America, Japanese, Korean, Polish, Portuguese - Portugal +4 more
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра проходится максимум за час. Ачивки на данный момент поломаны и выбить некоторые просто невозможно.(Хотя мб, если помудрить с языками, может там привязка есть, хз. У меня лично не идет счетчик казней, контр атак, не дали ачивку за финальную миссию. Сюжет, ну Хозяин умер - песик идет мстить. Самое забавное, что хозяин просит ронина нашего похоронить того, где не найдут, а по факту хороним там где уже враги, так еще и меч в землю, ну чтоб не догадались. По сути мы имеем 15 миссий и 5 строчек диалога, а так же примерно 5-6 боссов, 3 из которых до боли одинаковые. Финальный босс это чисто мешочек для битья, ибо он все время в защитной стойке стоит, которая легко сбивается, а сам он почему то решает не атаковать, странный чел. Так чисто слешер, где тебе просто дают очко навыка за пройденную миссию, где ты ее кинешь на на какой-нибудь скилл из 15 доступных, но кочаются они по сути поочередно. Каких-то особых изменений это не дает вообще, так как без смертей игру пройти довольно легко, даже не качая что-либо. Кста за финальную миссию очко навыка не дают, из-за чего прокачать все 15 скиллов не получится. Ну или это мне так не повезло. В целом если есть лишние шекели или думаете че взять на сдачу, пойдет. Но без фанатизма.
The game is just boring. The first 10 minutes are enough to realize that the rest of the game is going to look exactly the same. The combat mechanics offer nothing beyond one button for attacking, one for dodging, and one for parrying. Parrying is not even worth using because the animation takes too long and does not look impressive in any way. You do not really need to dodge either, since you can simply move away using WASD. All you have to do is spam the attack button and hope the other enemies do not hit you. It does not matter if they attack you as a group, because you can parry several attacks at once, dodge them, or hit multiple enemies with a single attack. Enemies also drop health, so avoiding damage becomes optional as well. To sum it up, a game whose main strength is supposed to be its combat — especially since one of the first things you see is a combat skill tree — ultimately boils down to clicking a single mouse button. Nice.
More like the concept of a game than an actual game.
Nope. Not fun....got boring real fast.
Versão aprimorada: “Seria interessante otimizar o jogo para reduzir o consumo de memória RAM e de processamento (CPU), tornando-o mais leve e estável. Isso melhoraria significativamente a fluidez durante o combate, principalmente no uso da espada, proporcionando respostas mais rápidas aos comandos e uma experiência de jogo mais precisa e agradável.”
I have to be honest here… This IS a great game for the price. Yes, its low budget, yes its very simple, yes the graphics are old, however it is enjoyable to play. Good animations, fast pace, samurai setting… well done, devs!
haven't fully finished yet but the game is really smooth nice simple combat parry system ect, 1 enemy type is super random but that's fine, one level I couldn't see the parry marker so that was weird. overall I'm enjoying it and its a nice past time game with a lot of promise
Максимально недоработанная игра на релизе - в главном меню и в самой игре непонятного размера шрифты. - персонаж делает "мунволк" , то есть двигается сам - первод сделан будто ии - недоработанный интерфейс и подсказки в начале игры
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