
Lock in! Samurai GUNN 2 is a bloody and brutally fast platform fighter for players who like short rounds and intense action. Free Edition out now!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.83/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Face off against friends on the couch, or play online in 1v1 and Free-for-All battles. Enjoy reliable rollback netcode in Ranked and Casual Matchmaking. You can even set up a private lobby to hang out and play with your friends.
HAYAO is the best character to start with. He is by far the fastest character in the game, and in Samurai GUNN 2, that makes him one of the strongest.
OTOMO shoots fireballs that can trap opponents (and herself if you’re not careful!). She can slash through her fire traps to gain an incredible boost of speed for a limited time.
GOLEM can create destructible stone blocks with his bullets. He can even create statues that can obstruct, frustrate, and crush opponents.
POPS is slow and strong–very dangerous in close quarters. He can dash-grab opponents and send them flying to their explosive deaths. He can even dash-grab their bullets and return-to-sender. His bullets explode on impact and the splash damage can kill through walls.
GHOST has an echo float ability that makes her unpredictable in air combat. Pay close attention because her bullets are invisible, She can temporarily turn invisible as well when she dashes. Chain together successive kills to remain invisible and terrify your opponents.
SLUG is the choice for high IQ players. So many tricks–he can stick to walls and run on the ceiling. He shoots kunai instead of bullets that he (or his opponents!) can retrieve and re-fire. He can tilt the kunai in unpredictable directions. He’s kind of slow, but he has a fast-fall mixup to catch opponents off-guard. Try him once you’ve mastered the basics.
Helmsley is our most complicated character by far. Grind along stage surfaces to earn ammo, then use ammo to charge up your next move, whether that's firing a shotgunn with crazy spread, or going full berserk with a giant iron sword. Do you have the guts to take on Helmsley's mental load? Mastering Helmsley will require even the best Samurai Gunn players to retrain their muscle memory.
RANNO plays completely differently than the samurai characters, retaining his unique traits from Rivals of Aether. Fast on the ground + slow in the air, Ranno can fling around the stage with his toxic tongue grab, launch a spread of poisonous darts, and tumble unsuspecting opponents with his bubble trap.
We devoted 3 years to rebuilding Samurai GUNN 2 from scratch in our own custom engine to ensure the online matches are fast and reliable, and to make it easy for us to support for years to come. With this solid foundation in place, you can look forward to regular updates with new characters, new stages, new modes, and various other improvements.
See the Roadmap above for the full list of updates: completed, in progress, and planned.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這款遊戲一直是我們逢年過節、聚會時,大家最愛一起同樂的遊戲! 從第一代玩到第二代,它帶給了我們超過十年的歡樂!!回想第一代居然已經是 2013 年的事了! 當初第一代時看到一個評語說這款遊戲是「武俠片的最後五分鐘」,於是就入坑了! 這次的重大更新真的令人驚豔。老實說,剛發現舊進度被清空時確實有點崩潰,但實際體驗後完全能體會團隊為何決定砍掉重練。 遊戲變得更順暢,節奏緊湊刺激、招招致命! 對了,我的Minit gang呢? Keep up the great work! This game has always been our family's absolute favorite to play together during holidays, or gathering! From the first game to the second, it has brought us over a decade of joy!! It's crazy to think the first one came out way back in 2013! I originally got hooked during the first game because of a review that described it as "the last 5 minutes of a martial arts movie"! This major update is absolutely amazing. Honestly, I was a bit heartbroken when I realized my old progress was wiped out, but after actually playing it, I completely understand why the team decided to rebuild the engine. The gameplay is so smooth, the pace is intense, and every strike is instantly lethal! BTW,Where is my Minit gang?? Keep up the great work!
Crazy complexity / powercreep Early character: has a sword and a gun. One special ability: gun has aoe fire that self-damages. New characters: 3x giant sword variations, 3x gun with infinite ammo, wall of text of additional abilities. It's ike they aren't from the same game. Variety is great, but if the variety is some chars have nothing and the new ones have everything the early characters might as well not exist. Early characters fit the games simplicity of mindgames / fundamentals, with slight but meaningful variation. Ranno and Helmsley have more abilites than multiple early characters combined. Also: removed content + increased price... nice.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
We need a survival mode like the one in the first Samurai Gunn
This game is so dang good!!! One of the most fun multiplayer games Ive ever played.
sammy gunn 2: its really goodd
Super super fun, infinitely stoked to see more characters and stages be added
Imagine ultrakill momentum and celeste platforming, but it's a 1v1 dueling fighting game and it's extremely cool. Basically sums it up. Just play the free version if you're unsure, it's basically the same thing just with less characters. Game kicks ass btw, so ♥♥♥♥♥♥♥ good that just playing the target practice is fun for hours
Get Cut
game is bad my friend keeps beating me
不是哥们你逗我雷霆呢,怎么更新着更新着和ai对战的模式没了,联网模式开了加速器也匹配不到人 那想自己玩一玩的时候难不成就只能去训练里打那几个靶子吗 有人知道ai对战去哪了吗
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $371K | 881 | 85% | $16.79 | |
| $370.7K | 1.6K | 59% | $9.99 | |
| $370.6K | 938 | 93% | $9.99 | |
| $371.1K | 2.1K | 93% | $4.99 | |
| $370.6K | 605 | 89% | $17.99 | |
| $370.5K | 3.8K | 91% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 8 | 100% | $14.99 | |
| $14.8M | 33.3K | 96% | $29.99 | |
| $767K |
| 3.2K |
| 86% |
| $9.99 |
| $713.1K | 1.3K | 82% | $19.99 |
| $0 | 101 | 96% | Free |
| $1.9M | 7.9K | 90% | $9.99 |